| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299 | import Check from "./Check.js";import Credit from "./Credit.js";import defaultValue from "./defaultValue.js";import defined from "./defined.js";import Ellipsoid from "./Ellipsoid.js";import Event from "./Event.js";import GeographicTilingScheme from "./GeographicTilingScheme.js";import HeightmapTerrainData from "./HeightmapTerrainData.js";import TerrainProvider from "./TerrainProvider.js";/** * @callback CustomHeightmapTerrainProvider.GeometryCallback * @param {Number} x The X coordinate of the tile for which to request geometry. * @param {Number} y The Y coordinate of the tile for which to request geometry. * @param {Number} level The level of the tile for which to request geometry. * @returns {Int8Array|Uint8Array|Int16Array|Uint16Array|Int32Array|Uint32Array|Float32Array|Float64Array|Number[]|Promise.<Int8Array|Uint8Array|Int16Array|Uint16Array|Int32Array|Uint32Array|Float32Array|Float64Array|Number[]>|undefined} An array or a promise to an array of heights in row-major order. If undefined, the globe will render the parent tile. *//** * A simple {@link TerrainProvider} that gets height values from a callback function. * It can be used for procedurally generated terrain or as a way to load custom * heightmap data without creating a subclass of {@link TerrainProvider}. * * There are some limitations such as no water mask, no vertex normals, and no * availability, so a full-fledged {@link TerrainProvider} subclass is better suited * for these more sophisticated use cases. * * @alias CustomHeightmapTerrainProvider * @constructor * * @param {Object} options Object with the following properties: * @param {CustomHeightmapTerrainProvider.GeometryCallback} options.callback The callback function for requesting tile geometry. * @param {Number} options.width The number of columns per heightmap tile. * @param {Number} options.height The number of rows per heightmap tile. * @param {TilingScheme} [options.tilingScheme] The tiling scheme specifying how the ellipsoidal * surface is broken into tiles. If this parameter is not provided, a {@link GeographicTilingScheme} * is used. * @param {Ellipsoid} [options.ellipsoid] The ellipsoid.  If the tilingScheme is specified, * this parameter is ignored and the tiling scheme's ellipsoid is used instead. If neither * parameter is specified, the WGS84 ellipsoid is used. * @param {Credit|String} [options.credit] A credit for the data source, which is displayed on the canvas. * * @example * const viewer = new Cesium.Viewer("cesiumContainer", { *   terrainProvider: new Cesium.CustomHeightmapTerrainProvider({ *     width: 32, *     height: 32, *     callback: function (x, y, level) { *       return new Float32Array(32 * 32); // all zeros *     }, *   }), * }); * * @see TerrainProvider */function CustomHeightmapTerrainProvider(options) {  options = defaultValue(options, defaultValue.EMPTY_OBJECT);  //>>includeStart('debug', pragmas.debug);  Check.defined("options.callback", options.callback);  Check.defined("options.width", options.width);  Check.defined("options.height", options.height);  //>>includeEnd('debug');  this._callback = options.callback;  this._tilingScheme = options.tilingScheme;  if (!defined(this._tilingScheme)) {    this._tilingScheme = new GeographicTilingScheme({      ellipsoid: defaultValue(options.ellipsoid, Ellipsoid.WGS84),    });  }  this._width = options.width;  this._height = options.height;  const maxTileDimensions = Math.max(this._width, this._height);  this._levelZeroMaximumGeometricError = TerrainProvider.getEstimatedLevelZeroGeometricErrorForAHeightmap(    this._tilingScheme.ellipsoid,    maxTileDimensions,    this._tilingScheme.getNumberOfXTilesAtLevel(0)  );  this._errorEvent = new Event();  let credit = options.credit;  if (typeof credit === "string") {    credit = new Credit(credit);  }  this._credit = credit;  this._readyPromise = Promise.resolve(true);}Object.defineProperties(CustomHeightmapTerrainProvider.prototype, {  /**   * Gets an event that is raised when the terrain provider encounters an asynchronous error. By subscribing   * to the event, you will be notified of the error and can potentially recover from it. Event listeners   * are passed an instance of {@link TileProviderError}.   * @memberof CustomHeightmapTerrainProvider.prototype   * @type {Event}   * @readonly   */  errorEvent: {    get: function () {      return this._errorEvent;    },  },  /**   * Gets the credit to display when this terrain provider is active. Typically this is used to credit   * the source of the terrain.   * @memberof CustomHeightmapTerrainProvider.prototype   * @type {Credit}   * @readonly   */  credit: {    get: function () {      return this._credit;    },  },  /**   * Gets the tiling scheme used by this provider.   * @memberof CustomHeightmapTerrainProvider.prototype   * @type {TilingScheme}   * @readonly   */  tilingScheme: {    get: function () {      return this._tilingScheme;    },  },  /**   * Gets a value indicating whether or not the provider is ready for use.   * @memberof CustomHeightmapTerrainProvider.prototype   * @type {Boolean}   * @readonly   */  ready: {    get: function () {      return true;    },  },  /**   * Gets a promise that resolves to true when the provider is ready for use.   * @memberof CustomHeightmapTerrainProvider.prototype   * @type {Promise.<Boolean>}   * @readonly   */  readyPromise: {    get: function () {      return this._readyPromise;    },  },  /**   * Gets a value indicating whether or not the provider includes a water mask. The water mask   * indicates which areas of the globe are water rather than land, so they can be rendered   * as a reflective surface with animated waves.   * Water mask is not supported by {@link CustomHeightmapTerrainProvider}, so the return   * value will always be false.   * @memberof CustomHeightmapTerrainProvider.prototype   * @type {Boolean}   * @readonly   */  hasWaterMask: {    get: function () {      return false;    },  },  /**   * Gets a value indicating whether or not the requested tiles include vertex normals.   * Vertex normals are not supported by {@link CustomHeightmapTerrainProvider}, so the return   * value will always be false.   * @memberof CustomHeightmapTerrainProvider.prototype   * @type {Boolean}   * @readonly   */  hasVertexNormals: {    get: function () {      return false;    },  },  /**   * Gets the number of columns per heightmap tile.   * @memberof CustomHeightmapTerrainProvider.prototype   * @type {Boolean}   * @readonly   */  width: {    get: function () {      return this._width;    },  },  /**   * Gets the number of rows per heightmap tile.   * @memberof CustomHeightmapTerrainProvider.prototype   * @type {Boolean}   * @readonly   */  height: {    get: function () {      return this._height;    },  },});/** * Requests the geometry for a given tile. The result includes terrain * data and indicates that all child tiles are available. * * @param {Number} x The X coordinate of the tile for which to request geometry. * @param {Number} y The Y coordinate of the tile for which to request geometry. * @param {Number} level The level of the tile for which to request geometry. * @param {Request} [request] The request object. Intended for internal use only. * * @returns {Promise.<TerrainData>|undefined} A promise for the requested geometry. If this method *          returns undefined instead of a promise, it is an indication that too many requests are already *          pending and the request will be retried later. */CustomHeightmapTerrainProvider.prototype.requestTileGeometry = function (  x,  y,  level,  request) {  const promise = this._callback(x, y, level);  if (!defined(promise)) {    return undefined;  }  const width = this._width;  const height = this._height;  return Promise.resolve(promise).then(function (heightmapData) {    let buffer = heightmapData;    if (Array.isArray(buffer)) {      // HeightmapTerrainData expects a TypedArray, so convert from Number[] to Float64Array      buffer = new Float64Array(buffer);    }    return new HeightmapTerrainData({      buffer: buffer,      width: width,      height: height,    });  });};/** * Gets the maximum geometric error allowed in a tile at a given level. * * @param {Number} level The tile level for which to get the maximum geometric error. * @returns {Number} The maximum geometric error. */CustomHeightmapTerrainProvider.prototype.getLevelMaximumGeometricError = function (  level) {  return this._levelZeroMaximumGeometricError / (1 << level);};/** * Determines whether data for a tile is available to be loaded. * * @param {Number} x The X coordinate of the tile for which to request geometry. * @param {Number} y The Y coordinate of the tile for which to request geometry. * @param {Number} level The level of the tile for which to request geometry. * @returns {Boolean|undefined} Undefined if not supported, otherwise true or false. */CustomHeightmapTerrainProvider.prototype.getTileDataAvailable = function (  x,  y,  level) {  return undefined;};/** * Makes sure we load availability data for a tile * * @param {Number} x The X coordinate of the tile for which to request geometry. * @param {Number} y The Y coordinate of the tile for which to request geometry. * @param {Number} level The level of the tile for which to request geometry. * @returns {undefined|Promise<void>} Undefined if nothing need to be loaded or a Promise that resolves when all required tiles are loaded */CustomHeightmapTerrainProvider.prototype.loadTileDataAvailability = function (  x,  y,  level) {  return undefined;};export default CustomHeightmapTerrainProvider;
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