| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463 | import Cartesian3 from "./Cartesian3.js";import Cartesian4 from "./Cartesian4.js";import CullingVolume from "./CullingVolume.js";import defaultValue from "./defaultValue.js";import defined from "./defined.js";import DeveloperError from "./DeveloperError.js";import CesiumMath from "./Math.js";import Matrix4 from "./Matrix4.js";/** * The viewing frustum is defined by 6 planes. * Each plane is represented by a {@link Cartesian4} object, where the x, y, and z components * define the unit vector normal to the plane, and the w component is the distance of the * plane from the origin/camera position. * * @alias OrthographicOffCenterFrustum * @constructor * * @param {Object} [options] An object with the following properties: * @param {Number} [options.left] The left clipping plane distance. * @param {Number} [options.right] The right clipping plane distance. * @param {Number} [options.top] The top clipping plane distance. * @param {Number} [options.bottom] The bottom clipping plane distance. * @param {Number} [options.near=1.0] The near clipping plane distance. * @param {Number} [options.far=500000000.0] The far clipping plane distance. * * @example * const maxRadii = ellipsoid.maximumRadius; * * const frustum = new Cesium.OrthographicOffCenterFrustum(); * frustum.right = maxRadii * Cesium.Math.PI; * frustum.left = -c.frustum.right; * frustum.top = c.frustum.right * (canvas.clientHeight / canvas.clientWidth); * frustum.bottom = -c.frustum.top; * frustum.near = 0.01 * maxRadii; * frustum.far = 50.0 * maxRadii; */function OrthographicOffCenterFrustum(options) {  options = defaultValue(options, defaultValue.EMPTY_OBJECT);  /**   * The left clipping plane.   * @type {Number}   * @default undefined   */  this.left = options.left;  this._left = undefined;  /**   * The right clipping plane.   * @type {Number}   * @default undefined   */  this.right = options.right;  this._right = undefined;  /**   * The top clipping plane.   * @type {Number}   * @default undefined   */  this.top = options.top;  this._top = undefined;  /**   * The bottom clipping plane.   * @type {Number}   * @default undefined   */  this.bottom = options.bottom;  this._bottom = undefined;  /**   * The distance of the near plane.   * @type {Number}   * @default 1.0   */  this.near = defaultValue(options.near, 1.0);  this._near = this.near;  /**   * The distance of the far plane.   * @type {Number}   * @default 500000000.0;   */  this.far = defaultValue(options.far, 500000000.0);  this._far = this.far;  this._cullingVolume = new CullingVolume();  this._orthographicMatrix = new Matrix4();}function update(frustum) {  //>>includeStart('debug', pragmas.debug);  if (    !defined(frustum.right) ||    !defined(frustum.left) ||    !defined(frustum.top) ||    !defined(frustum.bottom) ||    !defined(frustum.near) ||    !defined(frustum.far)  ) {    throw new DeveloperError(      "right, left, top, bottom, near, or far parameters are not set."    );  }  //>>includeEnd('debug');  if (    frustum.top !== frustum._top ||    frustum.bottom !== frustum._bottom ||    frustum.left !== frustum._left ||    frustum.right !== frustum._right ||    frustum.near !== frustum._near ||    frustum.far !== frustum._far  ) {    //>>includeStart('debug', pragmas.debug);    if (frustum.left > frustum.right) {      throw new DeveloperError("right must be greater than left.");    }    if (frustum.bottom > frustum.top) {      throw new DeveloperError("top must be greater than bottom.");    }    if (frustum.near <= 0 || frustum.near > frustum.far) {      throw new DeveloperError(        "near must be greater than zero and less than far."      );    }    //>>includeEnd('debug');    frustum._left = frustum.left;    frustum._right = frustum.right;    frustum._top = frustum.top;    frustum._bottom = frustum.bottom;    frustum._near = frustum.near;    frustum._far = frustum.far;    frustum._orthographicMatrix = Matrix4.computeOrthographicOffCenter(      frustum.left,      frustum.right,      frustum.bottom,      frustum.top,      frustum.near,      frustum.far,      frustum._orthographicMatrix    );  }}Object.defineProperties(OrthographicOffCenterFrustum.prototype, {  /**   * Gets the orthographic projection matrix computed from the view frustum.   * @memberof OrthographicOffCenterFrustum.prototype   * @type {Matrix4}   * @readonly   */  projectionMatrix: {    get: function () {      update(this);      return this._orthographicMatrix;    },  },});const getPlanesRight = new Cartesian3();const getPlanesNearCenter = new Cartesian3();const getPlanesPoint = new Cartesian3();const negateScratch = new Cartesian3();/** * Creates a culling volume for this frustum. * * @param {Cartesian3} position The eye position. * @param {Cartesian3} direction The view direction. * @param {Cartesian3} up The up direction. * @returns {CullingVolume} A culling volume at the given position and orientation. * * @example * // Check if a bounding volume intersects the frustum. * const cullingVolume = frustum.computeCullingVolume(cameraPosition, cameraDirection, cameraUp); * const intersect = cullingVolume.computeVisibility(boundingVolume); */OrthographicOffCenterFrustum.prototype.computeCullingVolume = function (  position,  direction,  up) {  //>>includeStart('debug', pragmas.debug);  if (!defined(position)) {    throw new DeveloperError("position is required.");  }  if (!defined(direction)) {    throw new DeveloperError("direction is required.");  }  if (!defined(up)) {    throw new DeveloperError("up is required.");  }  //>>includeEnd('debug');  const planes = this._cullingVolume.planes;  const t = this.top;  const b = this.bottom;  const r = this.right;  const l = this.left;  const n = this.near;  const f = this.far;  const right = Cartesian3.cross(direction, up, getPlanesRight);  Cartesian3.normalize(right, right);  const nearCenter = getPlanesNearCenter;  Cartesian3.multiplyByScalar(direction, n, nearCenter);  Cartesian3.add(position, nearCenter, nearCenter);  const point = getPlanesPoint;  // Left plane  Cartesian3.multiplyByScalar(right, l, point);  Cartesian3.add(nearCenter, point, point);  let plane = planes[0];  if (!defined(plane)) {    plane = planes[0] = new Cartesian4();  }  plane.x = right.x;  plane.y = right.y;  plane.z = right.z;  plane.w = -Cartesian3.dot(right, point);  // Right plane  Cartesian3.multiplyByScalar(right, r, point);  Cartesian3.add(nearCenter, point, point);  plane = planes[1];  if (!defined(plane)) {    plane = planes[1] = new Cartesian4();  }  plane.x = -right.x;  plane.y = -right.y;  plane.z = -right.z;  plane.w = -Cartesian3.dot(Cartesian3.negate(right, negateScratch), point);  // Bottom plane  Cartesian3.multiplyByScalar(up, b, point);  Cartesian3.add(nearCenter, point, point);  plane = planes[2];  if (!defined(plane)) {    plane = planes[2] = new Cartesian4();  }  plane.x = up.x;  plane.y = up.y;  plane.z = up.z;  plane.w = -Cartesian3.dot(up, point);  // Top plane  Cartesian3.multiplyByScalar(up, t, point);  Cartesian3.add(nearCenter, point, point);  plane = planes[3];  if (!defined(plane)) {    plane = planes[3] = new Cartesian4();  }  plane.x = -up.x;  plane.y = -up.y;  plane.z = -up.z;  plane.w = -Cartesian3.dot(Cartesian3.negate(up, negateScratch), point);  // Near plane  plane = planes[4];  if (!defined(plane)) {    plane = planes[4] = new Cartesian4();  }  plane.x = direction.x;  plane.y = direction.y;  plane.z = direction.z;  plane.w = -Cartesian3.dot(direction, nearCenter);  // Far plane  Cartesian3.multiplyByScalar(direction, f, point);  Cartesian3.add(position, point, point);  plane = planes[5];  if (!defined(plane)) {    plane = planes[5] = new Cartesian4();  }  plane.x = -direction.x;  plane.y = -direction.y;  plane.z = -direction.z;  plane.w = -Cartesian3.dot(Cartesian3.negate(direction, negateScratch), point);  return this._cullingVolume;};/** * Returns the pixel's width and height in meters. * * @param {Number} drawingBufferWidth The width of the drawing buffer. * @param {Number} drawingBufferHeight The height of the drawing buffer. * @param {Number} distance The distance to the near plane in meters. * @param {Number} pixelRatio The scaling factor from pixel space to coordinate space. * @param {Cartesian2} result The object onto which to store the result. * @returns {Cartesian2} The modified result parameter or a new instance of {@link Cartesian2} with the pixel's width and height in the x and y properties, respectively. * * @exception {DeveloperError} drawingBufferWidth must be greater than zero. * @exception {DeveloperError} drawingBufferHeight must be greater than zero. * @exception {DeveloperError} pixelRatio must be greater than zero. * * @example * // Example 1 * // Get the width and height of a pixel. * const pixelSize = camera.frustum.getPixelDimensions(scene.drawingBufferWidth, scene.drawingBufferHeight, 0.0, scene.pixelRatio, new Cesium.Cartesian2()); */OrthographicOffCenterFrustum.prototype.getPixelDimensions = function (  drawingBufferWidth,  drawingBufferHeight,  distance,  pixelRatio,  result) {  update(this);  //>>includeStart('debug', pragmas.debug);  if (!defined(drawingBufferWidth) || !defined(drawingBufferHeight)) {    throw new DeveloperError(      "Both drawingBufferWidth and drawingBufferHeight are required."    );  }  if (drawingBufferWidth <= 0) {    throw new DeveloperError("drawingBufferWidth must be greater than zero.");  }  if (drawingBufferHeight <= 0) {    throw new DeveloperError("drawingBufferHeight must be greater than zero.");  }  if (!defined(distance)) {    throw new DeveloperError("distance is required.");  }  if (!defined(pixelRatio)) {    throw new DeveloperError("pixelRatio is required.");  }  if (pixelRatio <= 0) {    throw new DeveloperError("pixelRatio must be greater than zero.");  }  if (!defined(result)) {    throw new DeveloperError("A result object is required.");  }  //>>includeEnd('debug');  const frustumWidth = this.right - this.left;  const frustumHeight = this.top - this.bottom;  const pixelWidth = (pixelRatio * frustumWidth) / drawingBufferWidth;  const pixelHeight = (pixelRatio * frustumHeight) / drawingBufferHeight;  result.x = pixelWidth;  result.y = pixelHeight;  return result;};/** * Returns a duplicate of a OrthographicOffCenterFrustum instance. * * @param {OrthographicOffCenterFrustum} [result] The object onto which to store the result. * @returns {OrthographicOffCenterFrustum} The modified result parameter or a new OrthographicOffCenterFrustum instance if one was not provided. */OrthographicOffCenterFrustum.prototype.clone = function (result) {  if (!defined(result)) {    result = new OrthographicOffCenterFrustum();  }  result.left = this.left;  result.right = this.right;  result.top = this.top;  result.bottom = this.bottom;  result.near = this.near;  result.far = this.far;  // force update of clone to compute matrices  result._left = undefined;  result._right = undefined;  result._top = undefined;  result._bottom = undefined;  result._near = undefined;  result._far = undefined;  return result;};/** * Compares the provided OrthographicOffCenterFrustum componentwise and returns * <code>true</code> if they are equal, <code>false</code> otherwise. * * @param {OrthographicOffCenterFrustum} [other] The right hand side OrthographicOffCenterFrustum. * @returns {Boolean} <code>true</code> if they are equal, <code>false</code> otherwise. */OrthographicOffCenterFrustum.prototype.equals = function (other) {  return (    defined(other) &&    other instanceof OrthographicOffCenterFrustum &&    this.right === other.right &&    this.left === other.left &&    this.top === other.top &&    this.bottom === other.bottom &&    this.near === other.near &&    this.far === other.far  );};/** * Compares the provided OrthographicOffCenterFrustum componentwise and returns * <code>true</code> if they pass an absolute or relative tolerance test, * <code>false</code> otherwise. * * @param {OrthographicOffCenterFrustum} other The right hand side OrthographicOffCenterFrustum. * @param {Number} relativeEpsilon The relative epsilon tolerance to use for equality testing. * @param {Number} [absoluteEpsilon=relativeEpsilon] The absolute epsilon tolerance to use for equality testing. * @returns {Boolean} <code>true</code> if this and other are within the provided epsilon, <code>false</code> otherwise. */OrthographicOffCenterFrustum.prototype.equalsEpsilon = function (  other,  relativeEpsilon,  absoluteEpsilon) {  return (    other === this ||    (defined(other) &&      other instanceof OrthographicOffCenterFrustum &&      CesiumMath.equalsEpsilon(        this.right,        other.right,        relativeEpsilon,        absoluteEpsilon      ) &&      CesiumMath.equalsEpsilon(        this.left,        other.left,        relativeEpsilon,        absoluteEpsilon      ) &&      CesiumMath.equalsEpsilon(        this.top,        other.top,        relativeEpsilon,        absoluteEpsilon      ) &&      CesiumMath.equalsEpsilon(        this.bottom,        other.bottom,        relativeEpsilon,        absoluteEpsilon      ) &&      CesiumMath.equalsEpsilon(        this.near,        other.near,        relativeEpsilon,        absoluteEpsilon      ) &&      CesiumMath.equalsEpsilon(        this.far,        other.far,        relativeEpsilon,        absoluteEpsilon      ))  );};export default OrthographicOffCenterFrustum;
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