| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417 | import arrayRemoveDuplicates from "./arrayRemoveDuplicates.js";import BoundingRectangle from "./BoundingRectangle.js";import BoundingSphere from "./BoundingSphere.js";import Cartesian2 from "./Cartesian2.js";import Cartesian3 from "./Cartesian3.js";import ComponentDatatype from "./ComponentDatatype.js";import CornerType from "./CornerType.js";import defaultValue from "./defaultValue.js";import defined from "./defined.js";import DeveloperError from "./DeveloperError.js";import Ellipsoid from "./Ellipsoid.js";import Geometry from "./Geometry.js";import GeometryAttribute from "./GeometryAttribute.js";import GeometryAttributes from "./GeometryAttributes.js";import GeometryPipeline from "./GeometryPipeline.js";import IndexDatatype from "./IndexDatatype.js";import CesiumMath from "./Math.js";import oneTimeWarning from "./oneTimeWarning.js";import PolygonPipeline from "./PolygonPipeline.js";import PolylineVolumeGeometryLibrary from "./PolylineVolumeGeometryLibrary.js";import PrimitiveType from "./PrimitiveType.js";import VertexFormat from "./VertexFormat.js";import WindingOrder from "./WindingOrder.js";function computeAttributes(  combinedPositions,  shape,  boundingRectangle,  vertexFormat) {  const attributes = new GeometryAttributes();  if (vertexFormat.position) {    attributes.position = new GeometryAttribute({      componentDatatype: ComponentDatatype.DOUBLE,      componentsPerAttribute: 3,      values: combinedPositions,    });  }  const shapeLength = shape.length;  const vertexCount = combinedPositions.length / 3;  const length = (vertexCount - shapeLength * 2) / (shapeLength * 2);  const firstEndIndices = PolygonPipeline.triangulate(shape);  const indicesCount =    (length - 1) * shapeLength * 6 + firstEndIndices.length * 2;  const indices = IndexDatatype.createTypedArray(vertexCount, indicesCount);  let i, j;  let ll, ul, ur, lr;  const offset = shapeLength * 2;  let index = 0;  for (i = 0; i < length - 1; i++) {    for (j = 0; j < shapeLength - 1; j++) {      ll = j * 2 + i * shapeLength * 2;      lr = ll + offset;      ul = ll + 1;      ur = ul + offset;      indices[index++] = ul;      indices[index++] = ll;      indices[index++] = ur;      indices[index++] = ur;      indices[index++] = ll;      indices[index++] = lr;    }    ll = shapeLength * 2 - 2 + i * shapeLength * 2;    ul = ll + 1;    ur = ul + offset;    lr = ll + offset;    indices[index++] = ul;    indices[index++] = ll;    indices[index++] = ur;    indices[index++] = ur;    indices[index++] = ll;    indices[index++] = lr;  }  if (vertexFormat.st || vertexFormat.tangent || vertexFormat.bitangent) {    // st required for tangent/bitangent calculation    const st = new Float32Array(vertexCount * 2);    const lengthSt = 1 / (length - 1);    const heightSt = 1 / boundingRectangle.height;    const heightOffset = boundingRectangle.height / 2;    let s, t;    let stindex = 0;    for (i = 0; i < length; i++) {      s = i * lengthSt;      t = heightSt * (shape[0].y + heightOffset);      st[stindex++] = s;      st[stindex++] = t;      for (j = 1; j < shapeLength; j++) {        t = heightSt * (shape[j].y + heightOffset);        st[stindex++] = s;        st[stindex++] = t;        st[stindex++] = s;        st[stindex++] = t;      }      t = heightSt * (shape[0].y + heightOffset);      st[stindex++] = s;      st[stindex++] = t;    }    for (j = 0; j < shapeLength; j++) {      s = 0;      t = heightSt * (shape[j].y + heightOffset);      st[stindex++] = s;      st[stindex++] = t;    }    for (j = 0; j < shapeLength; j++) {      s = (length - 1) * lengthSt;      t = heightSt * (shape[j].y + heightOffset);      st[stindex++] = s;      st[stindex++] = t;    }    attributes.st = new GeometryAttribute({      componentDatatype: ComponentDatatype.FLOAT,      componentsPerAttribute: 2,      values: new Float32Array(st),    });  }  const endOffset = vertexCount - shapeLength * 2;  for (i = 0; i < firstEndIndices.length; i += 3) {    const v0 = firstEndIndices[i] + endOffset;    const v1 = firstEndIndices[i + 1] + endOffset;    const v2 = firstEndIndices[i + 2] + endOffset;    indices[index++] = v0;    indices[index++] = v1;    indices[index++] = v2;    indices[index++] = v2 + shapeLength;    indices[index++] = v1 + shapeLength;    indices[index++] = v0 + shapeLength;  }  let geometry = new Geometry({    attributes: attributes,    indices: indices,    boundingSphere: BoundingSphere.fromVertices(combinedPositions),    primitiveType: PrimitiveType.TRIANGLES,  });  if (vertexFormat.normal) {    geometry = GeometryPipeline.computeNormal(geometry);  }  if (vertexFormat.tangent || vertexFormat.bitangent) {    try {      geometry = GeometryPipeline.computeTangentAndBitangent(geometry);    } catch (e) {      oneTimeWarning(        "polyline-volume-tangent-bitangent",        "Unable to compute tangents and bitangents for polyline volume geometry"      );      //TODO https://github.com/CesiumGS/cesium/issues/3609    }    if (!vertexFormat.tangent) {      geometry.attributes.tangent = undefined;    }    if (!vertexFormat.bitangent) {      geometry.attributes.bitangent = undefined;    }    if (!vertexFormat.st) {      geometry.attributes.st = undefined;    }  }  return geometry;}/** * A description of a polyline with a volume (a 2D shape extruded along a polyline). * * @alias PolylineVolumeGeometry * @constructor * * @param {Object} options Object with the following properties: * @param {Cartesian3[]} options.polylinePositions An array of {@link Cartesian3} positions that define the center of the polyline volume. * @param {Cartesian2[]} options.shapePositions An array of {@link Cartesian2} positions that define the shape to be extruded along the polyline * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference. * @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer. * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed. * @param {CornerType} [options.cornerType=CornerType.ROUNDED] Determines the style of the corners. * * @see PolylineVolumeGeometry#createGeometry * * @demo {@link https://sandcastle.cesium.com/index.html?src=Polyline%20Volume.html|Cesium Sandcastle Polyline Volume Demo} * * @example * function computeCircle(radius) { *   const positions = []; *   for (let i = 0; i < 360; i++) { *     const radians = Cesium.Math.toRadians(i); *     positions.push(new Cesium.Cartesian2(radius * Math.cos(radians), radius * Math.sin(radians))); *   } *   return positions; * } * * const volume = new Cesium.PolylineVolumeGeometry({ *   vertexFormat : Cesium.VertexFormat.POSITION_ONLY, *   polylinePositions : Cesium.Cartesian3.fromDegreesArray([ *     -72.0, 40.0, *     -70.0, 35.0 *   ]), *   shapePositions : computeCircle(100000.0) * }); */function PolylineVolumeGeometry(options) {  options = defaultValue(options, defaultValue.EMPTY_OBJECT);  const positions = options.polylinePositions;  const shape = options.shapePositions;  //>>includeStart('debug', pragmas.debug);  if (!defined(positions)) {    throw new DeveloperError("options.polylinePositions is required.");  }  if (!defined(shape)) {    throw new DeveloperError("options.shapePositions is required.");  }  //>>includeEnd('debug');  this._positions = positions;  this._shape = shape;  this._ellipsoid = Ellipsoid.clone(    defaultValue(options.ellipsoid, Ellipsoid.WGS84)  );  this._cornerType = defaultValue(options.cornerType, CornerType.ROUNDED);  this._vertexFormat = VertexFormat.clone(    defaultValue(options.vertexFormat, VertexFormat.DEFAULT)  );  this._granularity = defaultValue(    options.granularity,    CesiumMath.RADIANS_PER_DEGREE  );  this._workerName = "createPolylineVolumeGeometry";  let numComponents = 1 + positions.length * Cartesian3.packedLength;  numComponents += 1 + shape.length * Cartesian2.packedLength;  /**   * The number of elements used to pack the object into an array.   * @type {Number}   */  this.packedLength =    numComponents + Ellipsoid.packedLength + VertexFormat.packedLength + 2;}/** * Stores the provided instance into the provided array. * * @param {PolylineVolumeGeometry} value The value to pack. * @param {Number[]} array The array to pack into. * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements. * * @returns {Number[]} The array that was packed into */PolylineVolumeGeometry.pack = function (value, array, startingIndex) {  //>>includeStart('debug', pragmas.debug);  if (!defined(value)) {    throw new DeveloperError("value is required");  }  if (!defined(array)) {    throw new DeveloperError("array is required");  }  //>>includeEnd('debug');  startingIndex = defaultValue(startingIndex, 0);  let i;  const positions = value._positions;  let length = positions.length;  array[startingIndex++] = length;  for (i = 0; i < length; ++i, startingIndex += Cartesian3.packedLength) {    Cartesian3.pack(positions[i], array, startingIndex);  }  const shape = value._shape;  length = shape.length;  array[startingIndex++] = length;  for (i = 0; i < length; ++i, startingIndex += Cartesian2.packedLength) {    Cartesian2.pack(shape[i], array, startingIndex);  }  Ellipsoid.pack(value._ellipsoid, array, startingIndex);  startingIndex += Ellipsoid.packedLength;  VertexFormat.pack(value._vertexFormat, array, startingIndex);  startingIndex += VertexFormat.packedLength;  array[startingIndex++] = value._cornerType;  array[startingIndex] = value._granularity;  return array;};const scratchEllipsoid = Ellipsoid.clone(Ellipsoid.UNIT_SPHERE);const scratchVertexFormat = new VertexFormat();const scratchOptions = {  polylinePositions: undefined,  shapePositions: undefined,  ellipsoid: scratchEllipsoid,  vertexFormat: scratchVertexFormat,  cornerType: undefined,  granularity: undefined,};/** * Retrieves an instance from a packed array. * * @param {Number[]} array The packed array. * @param {Number} [startingIndex=0] The starting index of the element to be unpacked. * @param {PolylineVolumeGeometry} [result] The object into which to store the result. * @returns {PolylineVolumeGeometry} The modified result parameter or a new PolylineVolumeGeometry instance if one was not provided. */PolylineVolumeGeometry.unpack = function (array, startingIndex, result) {  //>>includeStart('debug', pragmas.debug);  if (!defined(array)) {    throw new DeveloperError("array is required");  }  //>>includeEnd('debug');  startingIndex = defaultValue(startingIndex, 0);  let i;  let length = array[startingIndex++];  const positions = new Array(length);  for (i = 0; i < length; ++i, startingIndex += Cartesian3.packedLength) {    positions[i] = Cartesian3.unpack(array, startingIndex);  }  length = array[startingIndex++];  const shape = new Array(length);  for (i = 0; i < length; ++i, startingIndex += Cartesian2.packedLength) {    shape[i] = Cartesian2.unpack(array, startingIndex);  }  const ellipsoid = Ellipsoid.unpack(array, startingIndex, scratchEllipsoid);  startingIndex += Ellipsoid.packedLength;  const vertexFormat = VertexFormat.unpack(    array,    startingIndex,    scratchVertexFormat  );  startingIndex += VertexFormat.packedLength;  const cornerType = array[startingIndex++];  const granularity = array[startingIndex];  if (!defined(result)) {    scratchOptions.polylinePositions = positions;    scratchOptions.shapePositions = shape;    scratchOptions.cornerType = cornerType;    scratchOptions.granularity = granularity;    return new PolylineVolumeGeometry(scratchOptions);  }  result._positions = positions;  result._shape = shape;  result._ellipsoid = Ellipsoid.clone(ellipsoid, result._ellipsoid);  result._vertexFormat = VertexFormat.clone(vertexFormat, result._vertexFormat);  result._cornerType = cornerType;  result._granularity = granularity;  return result;};const brScratch = new BoundingRectangle();/** * Computes the geometric representation of a polyline with a volume, including its vertices, indices, and a bounding sphere. * * @param {PolylineVolumeGeometry} polylineVolumeGeometry A description of the polyline volume. * @returns {Geometry|undefined} The computed vertices and indices. */PolylineVolumeGeometry.createGeometry = function (polylineVolumeGeometry) {  const positions = polylineVolumeGeometry._positions;  const cleanPositions = arrayRemoveDuplicates(    positions,    Cartesian3.equalsEpsilon  );  let shape2D = polylineVolumeGeometry._shape;  shape2D = PolylineVolumeGeometryLibrary.removeDuplicatesFromShape(shape2D);  if (cleanPositions.length < 2 || shape2D.length < 3) {    return undefined;  }  if (    PolygonPipeline.computeWindingOrder2D(shape2D) === WindingOrder.CLOCKWISE  ) {    shape2D.reverse();  }  const boundingRectangle = BoundingRectangle.fromPoints(shape2D, brScratch);  const computedPositions = PolylineVolumeGeometryLibrary.computePositions(    cleanPositions,    shape2D,    boundingRectangle,    polylineVolumeGeometry,    true  );  return computeAttributes(    computedPositions,    shape2D,    boundingRectangle,    polylineVolumeGeometry._vertexFormat  );};export default PolylineVolumeGeometry;
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