| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125 | import DeveloperError from "./DeveloperError.js";/** * Terrain data for a single tile.  This type describes an * interface and is not intended to be instantiated directly. * * @alias TerrainData * @constructor * * @see HeightmapTerrainData * @see QuantizedMeshTerrainData * @see GoogleEarthEnterpriseTerrainData */function TerrainData() {  DeveloperError.throwInstantiationError();}Object.defineProperties(TerrainData.prototype, {  /**   * An array of credits for this tile.   * @memberof TerrainData.prototype   * @type {Credit[]}   */  credits: {    get: DeveloperError.throwInstantiationError,  },  /**   * The water mask included in this terrain data, if any.  A water mask is a rectangular   * Uint8Array or image where a value of 255 indicates water and a value of 0 indicates land.   * Values in between 0 and 255 are allowed as well to smoothly blend between land and water.   * @memberof TerrainData.prototype   * @type {Uint8Array|HTMLImageElement|HTMLCanvasElement}   */  waterMask: {    get: DeveloperError.throwInstantiationError,  },});/** * Computes the terrain height at a specified longitude and latitude. * @function * * @param {Rectangle} rectangle The rectangle covered by this terrain data. * @param {Number} longitude The longitude in radians. * @param {Number} latitude The latitude in radians. * @returns {Number} The terrain height at the specified position.  If the position *          is outside the rectangle, this method will extrapolate the height, which is likely to be wildly *          incorrect for positions far outside the rectangle. */TerrainData.prototype.interpolateHeight =  DeveloperError.throwInstantiationError;/** * Determines if a given child tile is available, based on the * {@link TerrainData#childTileMask}.  The given child tile coordinates are assumed * to be one of the four children of this tile.  If non-child tile coordinates are * given, the availability of the southeast child tile is returned. * @function * * @param {Number} thisX The tile X coordinate of this (the parent) tile. * @param {Number} thisY The tile Y coordinate of this (the parent) tile. * @param {Number} childX The tile X coordinate of the child tile to check for availability. * @param {Number} childY The tile Y coordinate of the child tile to check for availability. * @returns {Boolean} True if the child tile is available; otherwise, false. */TerrainData.prototype.isChildAvailable = DeveloperError.throwInstantiationError;/** * Creates a {@link TerrainMesh} from this terrain data. * @function * * @private * * @param {Object} options Object with the following properties: * @param {TilingScheme} options.tilingScheme The tiling scheme to which this tile belongs. * @param {Number} options.x The X coordinate of the tile for which to create the terrain data. * @param {Number} options.y The Y coordinate of the tile for which to create the terrain data. * @param {Number} options.level The level of the tile for which to create the terrain data. * @param {Number} [options.exaggeration=1.0] The scale used to exaggerate the terrain. * @param {Number} [options.exaggerationRelativeHeight=0.0] The height relative to which terrain is exaggerated. * @param {Boolean} [options.throttle=true] If true, indicates that this operation will need to be retried if too many asynchronous mesh creations are already in progress. * @returns {Promise.<TerrainMesh>|undefined} A promise for the terrain mesh, or undefined if too many *          asynchronous mesh creations are already in progress and the operation should *          be retried later. */TerrainData.prototype.createMesh = DeveloperError.throwInstantiationError;/** * Upsamples this terrain data for use by a descendant tile. * @function * * @param {TilingScheme} tilingScheme The tiling scheme of this terrain data. * @param {Number} thisX The X coordinate of this tile in the tiling scheme. * @param {Number} thisY The Y coordinate of this tile in the tiling scheme. * @param {Number} thisLevel The level of this tile in the tiling scheme. * @param {Number} descendantX The X coordinate within the tiling scheme of the descendant tile for which we are upsampling. * @param {Number} descendantY The Y coordinate within the tiling scheme of the descendant tile for which we are upsampling. * @param {Number} descendantLevel The level within the tiling scheme of the descendant tile for which we are upsampling. * @returns {Promise.<TerrainData>|undefined} A promise for upsampled terrain data for the descendant tile, *          or undefined if too many asynchronous upsample operations are in progress and the request has been *          deferred. */TerrainData.prototype.upsample = DeveloperError.throwInstantiationError;/** * Gets a value indicating whether or not this terrain data was created by upsampling lower resolution * terrain data.  If this value is false, the data was obtained from some other source, such * as by downloading it from a remote server.  This method should return true for instances * returned from a call to {@link TerrainData#upsample}. * @function * * @returns {Boolean} True if this instance was created by upsampling; otherwise, false. */TerrainData.prototype.wasCreatedByUpsampling =  DeveloperError.throwInstantiationError;/** * The maximum number of asynchronous tasks used for terrain processing. * * @type {Number} * @private */TerrainData.maximumAsynchronousTasks = 5;export default TerrainData;
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