| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426 | import AssociativeArray from "../Core/AssociativeArray.js";import Cartesian3 from "../Core/Cartesian3.js";import Color from "../Core/Color.js";import defined from "../Core/defined.js";import destroyObject from "../Core/destroyObject.js";import DeveloperError from "../Core/DeveloperError.js";import DistanceDisplayCondition from "../Core/DistanceDisplayCondition.js";import NearFarScalar from "../Core/NearFarScalar.js";import createBillboardPointCallback from "../Scene/createBillboardPointCallback.js";import HeightReference from "../Scene/HeightReference.js";import BoundingSphereState from "./BoundingSphereState.js";import Property from "./Property.js";const defaultColor = Color.WHITE;const defaultOutlineColor = Color.BLACK;const defaultOutlineWidth = 0.0;const defaultPixelSize = 1.0;const defaultDisableDepthTestDistance = 0.0;const colorScratch = new Color();const positionScratch = new Cartesian3();const outlineColorScratch = new Color();const scaleByDistanceScratch = new NearFarScalar();const translucencyByDistanceScratch = new NearFarScalar();const distanceDisplayConditionScratch = new DistanceDisplayCondition();function EntityData(entity) {  this.entity = entity;  this.pointPrimitive = undefined;  this.billboard = undefined;  this.color = undefined;  this.outlineColor = undefined;  this.pixelSize = undefined;  this.outlineWidth = undefined;}/** * A {@link Visualizer} which maps {@link Entity#point} to a {@link PointPrimitive}. * @alias PointVisualizer * @constructor * * @param {EntityCluster} entityCluster The entity cluster to manage the collection of billboards and optionally cluster with other entities. * @param {EntityCollection} entityCollection The entityCollection to visualize. */function PointVisualizer(entityCluster, entityCollection) {  //>>includeStart('debug', pragmas.debug);  if (!defined(entityCluster)) {    throw new DeveloperError("entityCluster is required.");  }  if (!defined(entityCollection)) {    throw new DeveloperError("entityCollection is required.");  }  //>>includeEnd('debug');  entityCollection.collectionChanged.addEventListener(    PointVisualizer.prototype._onCollectionChanged,    this  );  this._cluster = entityCluster;  this._entityCollection = entityCollection;  this._items = new AssociativeArray();  this._onCollectionChanged(entityCollection, entityCollection.values, [], []);}/** * Updates the primitives created by this visualizer to match their * Entity counterpart at the given time. * * @param {JulianDate} time The time to update to. * @returns {Boolean} This function always returns true. */PointVisualizer.prototype.update = function (time) {  //>>includeStart('debug', pragmas.debug);  if (!defined(time)) {    throw new DeveloperError("time is required.");  }  //>>includeEnd('debug');  const items = this._items.values;  const cluster = this._cluster;  for (let i = 0, len = items.length; i < len; i++) {    const item = items[i];    const entity = item.entity;    const pointGraphics = entity._point;    let pointPrimitive = item.pointPrimitive;    let billboard = item.billboard;    const heightReference = Property.getValueOrDefault(      pointGraphics._heightReference,      time,      HeightReference.NONE    );    let show =      entity.isShowing &&      entity.isAvailable(time) &&      Property.getValueOrDefault(pointGraphics._show, time, true);    let position;    if (show) {      position = Property.getValueOrUndefined(        entity._position,        time,        positionScratch      );      show = defined(position);    }    if (!show) {      returnPrimitive(item, entity, cluster);      continue;    }    if (!Property.isConstant(entity._position)) {      cluster._clusterDirty = true;    }    let needsRedraw = false;    let updateClamping = false;    if (heightReference !== HeightReference.NONE && !defined(billboard)) {      if (defined(pointPrimitive)) {        returnPrimitive(item, entity, cluster);        pointPrimitive = undefined;      }      billboard = cluster.getBillboard(entity);      billboard.id = entity;      billboard.image = undefined;      item.billboard = billboard;      needsRedraw = true;      // If this new billboard happens to have a position and height reference that match our new values,      // billboard._updateClamping will not be called automatically. That's a problem because the clamped      // height may be based on different terrain than is now loaded. So we'll manually call      // _updateClamping below.      updateClamping =        Cartesian3.equals(billboard.position, position) &&        billboard.heightReference === heightReference;    } else if (      heightReference === HeightReference.NONE &&      !defined(pointPrimitive)    ) {      if (defined(billboard)) {        returnPrimitive(item, entity, cluster);        billboard = undefined;      }      pointPrimitive = cluster.getPoint(entity);      pointPrimitive.id = entity;      item.pointPrimitive = pointPrimitive;    }    if (defined(pointPrimitive)) {      pointPrimitive.show = true;      pointPrimitive.position = position;      pointPrimitive.scaleByDistance = Property.getValueOrUndefined(        pointGraphics._scaleByDistance,        time,        scaleByDistanceScratch      );      pointPrimitive.translucencyByDistance = Property.getValueOrUndefined(        pointGraphics._translucencyByDistance,        time,        translucencyByDistanceScratch      );      pointPrimitive.color = Property.getValueOrDefault(        pointGraphics._color,        time,        defaultColor,        colorScratch      );      pointPrimitive.outlineColor = Property.getValueOrDefault(        pointGraphics._outlineColor,        time,        defaultOutlineColor,        outlineColorScratch      );      pointPrimitive.outlineWidth = Property.getValueOrDefault(        pointGraphics._outlineWidth,        time,        defaultOutlineWidth      );      pointPrimitive.pixelSize = Property.getValueOrDefault(        pointGraphics._pixelSize,        time,        defaultPixelSize      );      pointPrimitive.distanceDisplayCondition = Property.getValueOrUndefined(        pointGraphics._distanceDisplayCondition,        time,        distanceDisplayConditionScratch      );      pointPrimitive.disableDepthTestDistance = Property.getValueOrDefault(        pointGraphics._disableDepthTestDistance,        time,        defaultDisableDepthTestDistance      );    } else if (defined(billboard)) {      billboard.show = true;      billboard.position = position;      billboard.scaleByDistance = Property.getValueOrUndefined(        pointGraphics._scaleByDistance,        time,        scaleByDistanceScratch      );      billboard.translucencyByDistance = Property.getValueOrUndefined(        pointGraphics._translucencyByDistance,        time,        translucencyByDistanceScratch      );      billboard.distanceDisplayCondition = Property.getValueOrUndefined(        pointGraphics._distanceDisplayCondition,        time,        distanceDisplayConditionScratch      );      billboard.disableDepthTestDistance = Property.getValueOrDefault(        pointGraphics._disableDepthTestDistance,        time,        defaultDisableDepthTestDistance      );      billboard.heightReference = heightReference;      const newColor = Property.getValueOrDefault(        pointGraphics._color,        time,        defaultColor,        colorScratch      );      const newOutlineColor = Property.getValueOrDefault(        pointGraphics._outlineColor,        time,        defaultOutlineColor,        outlineColorScratch      );      const newOutlineWidth = Math.round(        Property.getValueOrDefault(          pointGraphics._outlineWidth,          time,          defaultOutlineWidth        )      );      let newPixelSize = Math.max(        1,        Math.round(          Property.getValueOrDefault(            pointGraphics._pixelSize,            time,            defaultPixelSize          )        )      );      if (newOutlineWidth > 0) {        billboard.scale = 1.0;        needsRedraw =          needsRedraw || //          newOutlineWidth !== item.outlineWidth || //          newPixelSize !== item.pixelSize || //          !Color.equals(newColor, item.color) || //          !Color.equals(newOutlineColor, item.outlineColor);      } else {        billboard.scale = newPixelSize / 50.0;        newPixelSize = 50.0;        needsRedraw =          needsRedraw || //          newOutlineWidth !== item.outlineWidth || //          !Color.equals(newColor, item.color) || //          !Color.equals(newOutlineColor, item.outlineColor);      }      if (needsRedraw) {        item.color = Color.clone(newColor, item.color);        item.outlineColor = Color.clone(newOutlineColor, item.outlineColor);        item.pixelSize = newPixelSize;        item.outlineWidth = newOutlineWidth;        const centerAlpha = newColor.alpha;        const cssColor = newColor.toCssColorString();        const cssOutlineColor = newOutlineColor.toCssColorString();        const textureId = JSON.stringify([          cssColor,          newPixelSize,          cssOutlineColor,          newOutlineWidth,        ]);        billboard.setImage(          textureId,          createBillboardPointCallback(            centerAlpha,            cssColor,            cssOutlineColor,            newOutlineWidth,            newPixelSize          )        );      }      if (updateClamping) {        billboard._updateClamping();      }    }  }  return true;};/** * Computes a bounding sphere which encloses the visualization produced for the specified entity. * The bounding sphere is in the fixed frame of the scene's globe. * * @param {Entity} entity The entity whose bounding sphere to compute. * @param {BoundingSphere} result The bounding sphere onto which to store the result. * @returns {BoundingSphereState} BoundingSphereState.DONE if the result contains the bounding sphere, *                       BoundingSphereState.PENDING if the result is still being computed, or *                       BoundingSphereState.FAILED if the entity has no visualization in the current scene. * @private */PointVisualizer.prototype.getBoundingSphere = function (entity, result) {  //>>includeStart('debug', pragmas.debug);  if (!defined(entity)) {    throw new DeveloperError("entity is required.");  }  if (!defined(result)) {    throw new DeveloperError("result is required.");  }  //>>includeEnd('debug');  const item = this._items.get(entity.id);  if (    !defined(item) ||    !(defined(item.pointPrimitive) || defined(item.billboard))  ) {    return BoundingSphereState.FAILED;  }  if (defined(item.pointPrimitive)) {    result.center = Cartesian3.clone(      item.pointPrimitive.position,      result.center    );  } else {    const billboard = item.billboard;    if (!defined(billboard._clampedPosition)) {      return BoundingSphereState.PENDING;    }    result.center = Cartesian3.clone(billboard._clampedPosition, result.center);  }  result.radius = 0;  return BoundingSphereState.DONE;};/** * Returns true if this object was destroyed; otherwise, false. * * @returns {Boolean} True if this object was destroyed; otherwise, false. */PointVisualizer.prototype.isDestroyed = function () {  return false;};/** * Removes and destroys all primitives created by this instance. */PointVisualizer.prototype.destroy = function () {  this._entityCollection.collectionChanged.removeEventListener(    PointVisualizer.prototype._onCollectionChanged,    this  );  const entities = this._entityCollection.values;  for (let i = 0; i < entities.length; i++) {    this._cluster.removePoint(entities[i]);  }  return destroyObject(this);};PointVisualizer.prototype._onCollectionChanged = function (  entityCollection,  added,  removed,  changed) {  let i;  let entity;  const items = this._items;  const cluster = this._cluster;  for (i = added.length - 1; i > -1; i--) {    entity = added[i];    if (defined(entity._point) && defined(entity._position)) {      items.set(entity.id, new EntityData(entity));    }  }  for (i = changed.length - 1; i > -1; i--) {    entity = changed[i];    if (defined(entity._point) && defined(entity._position)) {      if (!items.contains(entity.id)) {        items.set(entity.id, new EntityData(entity));      }    } else {      returnPrimitive(items.get(entity.id), entity, cluster);      items.remove(entity.id);    }  }  for (i = removed.length - 1; i > -1; i--) {    entity = removed[i];    returnPrimitive(items.get(entity.id), entity, cluster);    items.remove(entity.id);  }};function returnPrimitive(item, entity, cluster) {  if (defined(item)) {    const pointPrimitive = item.pointPrimitive;    if (defined(pointPrimitive)) {      item.pointPrimitive = undefined;      cluster.removePoint(entity);      return;    }    const billboard = item.billboard;    if (defined(billboard)) {      item.billboard = undefined;      cluster.removeBillboard(entity);    }  }}export default PointVisualizer;
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