| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216 | import Cartesian3 from "../Core/Cartesian3.js";import defaultValue from "../Core/defaultValue.js";import defined from "../Core/defined.js";import DeveloperError from "../Core/DeveloperError.js";import Event from "../Core/Event.js";import JulianDate from "../Core/JulianDate.js";import Property from "./Property.js";/** * A {@link Property} which evaluates to a {@link Cartesian3} vector * based on the velocity of the provided {@link PositionProperty}. * * @alias VelocityVectorProperty * @constructor * * @param {PositionProperty} [position] The position property used to compute the velocity. * @param {Boolean} [normalize=true] Whether to normalize the computed velocity vector. * * @example * //Create an entity with a billboard rotated to match its velocity. * const position = new Cesium.SampledProperty(); * position.addSamples(...); * const entity = viewer.entities.add({ *   position : position, *   billboard : { *     image : 'image.png', *     alignedAxis : new Cesium.VelocityVectorProperty(position, true) // alignedAxis must be a unit vector *   } * })); */function VelocityVectorProperty(position, normalize) {  this._position = undefined;  this._subscription = undefined;  this._definitionChanged = new Event();  this._normalize = defaultValue(normalize, true);  this.position = position;}Object.defineProperties(VelocityVectorProperty.prototype, {  /**   * Gets a value indicating if this property is constant.   * @memberof VelocityVectorProperty.prototype   *   * @type {Boolean}   * @readonly   */  isConstant: {    get: function () {      return Property.isConstant(this._position);    },  },  /**   * Gets the event that is raised whenever the definition of this property changes.   * @memberof VelocityVectorProperty.prototype   *   * @type {Event}   * @readonly   */  definitionChanged: {    get: function () {      return this._definitionChanged;    },  },  /**   * Gets or sets the position property used to compute the velocity vector.   * @memberof VelocityVectorProperty.prototype   *   * @type {Property|undefined}   */  position: {    get: function () {      return this._position;    },    set: function (value) {      const oldValue = this._position;      if (oldValue !== value) {        if (defined(oldValue)) {          this._subscription();        }        this._position = value;        if (defined(value)) {          this._subscription = value._definitionChanged.addEventListener(            function () {              this._definitionChanged.raiseEvent(this);            },            this          );        }        this._definitionChanged.raiseEvent(this);      }    },  },  /**   * Gets or sets whether the vector produced by this property   * will be normalized or not.   * @memberof VelocityVectorProperty.prototype   *   * @type {Boolean}   */  normalize: {    get: function () {      return this._normalize;    },    set: function (value) {      if (this._normalize === value) {        return;      }      this._normalize = value;      this._definitionChanged.raiseEvent(this);    },  },});const position1Scratch = new Cartesian3();const position2Scratch = new Cartesian3();const timeScratch = new JulianDate();const step = 1.0 / 60.0;/** * Gets the value of the property at the provided time. * * @param {JulianDate} [time] The time for which to retrieve the value. * @param {Cartesian3} [result] The object to store the value into, if omitted, a new instance is created and returned. * @returns {Cartesian3} The modified result parameter or a new instance if the result parameter was not supplied. */VelocityVectorProperty.prototype.getValue = function (time, result) {  return this._getValue(time, result);};/** * @private */VelocityVectorProperty.prototype._getValue = function (  time,  velocityResult,  positionResult) {  //>>includeStart('debug', pragmas.debug);  if (!defined(time)) {    throw new DeveloperError("time is required");  }  //>>includeEnd('debug');  if (!defined(velocityResult)) {    velocityResult = new Cartesian3();  }  const property = this._position;  if (Property.isConstant(property)) {    return this._normalize      ? undefined      : Cartesian3.clone(Cartesian3.ZERO, velocityResult);  }  let position1 = property.getValue(time, position1Scratch);  let position2 = property.getValue(    JulianDate.addSeconds(time, step, timeScratch),    position2Scratch  );  //If we don't have a position for now, return undefined.  if (!defined(position1)) {    return undefined;  }  //If we don't have a position for now + step, see if we have a position for now - step.  if (!defined(position2)) {    position2 = position1;    position1 = property.getValue(      JulianDate.addSeconds(time, -step, timeScratch),      position2Scratch    );    if (!defined(position1)) {      return undefined;    }  }  if (Cartesian3.equals(position1, position2)) {    return this._normalize      ? undefined      : Cartesian3.clone(Cartesian3.ZERO, velocityResult);  }  if (defined(positionResult)) {    position1.clone(positionResult);  }  const velocity = Cartesian3.subtract(position2, position1, velocityResult);  if (this._normalize) {    return Cartesian3.normalize(velocity, velocityResult);  }  return Cartesian3.divideByScalar(velocity, step, velocityResult);};/** * Compares this property to the provided property and returns * <code>true</code> if they are equal, <code>false</code> otherwise. * * @param {Property} [other] The other property. * @returns {Boolean} <code>true</code> if left and right are equal, <code>false</code> otherwise. */VelocityVectorProperty.prototype.equals = function (other) {  return (    this === other || //    (other instanceof VelocityVectorProperty &&      Property.equals(this._position, other._position))  );};export default VelocityVectorProperty;
 |