| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244 | import defaultValue from "../Core/defaultValue.js";import defined from "../Core/defined.js";import DeveloperError from "../Core/DeveloperError.js";import Event from "../Core/Event.js";import createMaterialPropertyDescriptor from "./createMaterialPropertyDescriptor.js";import createPropertyDescriptor from "./createPropertyDescriptor.js";/** * @typedef {Object} WallGraphics.ConstructorOptions * * Initialization options for the WallGraphics constructor * * @property {Property | boolean} [show=true] A boolean Property specifying the visibility of the wall. * @property {Property | Array<Cartesian3>} [positions] A Property specifying the array of {@link Cartesian3} positions which define the top of the wall. * @property {Property | Array<number>} [minimumHeights] A Property specifying an array of heights to be used for the bottom of the wall instead of the globe surface. * @property {Property | Array<number>} [maximumHeights] A Property specifying an array of heights to be used for the top of the wall instead of the height of each position. * @property {Property | number} [granularity=Cesium.Math.RADIANS_PER_DEGREE] A numeric Property specifying the angular distance between each latitude and longitude point. * @property {Property | boolean} [fill=true] A boolean Property specifying whether the wall is filled with the provided material. * @property {MaterialProperty | Color} [material=Color.WHITE] A Property specifying the material used to fill the wall. * @property {Property | boolean} [outline=false] A boolean Property specifying whether the wall is outlined. * @property {Property | Color} [outlineColor=Color.BLACK] A Property specifying the {@link Color} of the outline. * @property {Property | number} [outlineWidth=1.0] A numeric Property specifying the width of the outline. * @property {Property | ShadowMode} [shadows=ShadowMode.DISABLED] An enum Property specifying whether the wall casts or receives shadows from light sources. * @property {Property | DistanceDisplayCondition} [distanceDisplayCondition] A Property specifying at what distance from the camera that this wall will be displayed. *//** * Describes a two dimensional wall defined as a line strip and optional maximum and minimum heights. * The wall conforms to the curvature of the globe and can be placed along the surface or at altitude. * * @alias WallGraphics * @constructor * * @param {WallGraphics.ConstructorOptions} [options] Object describing initialization options * * @see Entity * @demo {@link https://sandcastle.cesium.com/index.html?src=Wall.html|Cesium Sandcastle Wall Demo} */function WallGraphics(options) {  this._definitionChanged = new Event();  this._show = undefined;  this._showSubscription = undefined;  this._positions = undefined;  this._positionsSubscription = undefined;  this._minimumHeights = undefined;  this._minimumHeightsSubscription = undefined;  this._maximumHeights = undefined;  this._maximumHeightsSubscription = undefined;  this._granularity = undefined;  this._granularitySubscription = undefined;  this._fill = undefined;  this._fillSubscription = undefined;  this._material = undefined;  this._materialSubscription = undefined;  this._outline = undefined;  this._outlineSubscription = undefined;  this._outlineColor = undefined;  this._outlineColorSubscription = undefined;  this._outlineWidth = undefined;  this._outlineWidthSubscription = undefined;  this._shadows = undefined;  this._shadowsSubscription = undefined;  this._distanceDisplayCondition = undefined;  this._distanceDisplayConditionSubscription = undefined;  this.merge(defaultValue(options, defaultValue.EMPTY_OBJECT));}Object.defineProperties(WallGraphics.prototype, {  /**   * Gets the event that is raised whenever a property or sub-property is changed or modified.   * @memberof WallGraphics.prototype   *   * @type {Event}   * @readonly   */  definitionChanged: {    get: function () {      return this._definitionChanged;    },  },  /**   * Gets or sets the boolean Property specifying the visibility of the wall.   * @memberof WallGraphics.prototype   * @type {Property|undefined}   * @default true   */  show: createPropertyDescriptor("show"),  /**   * Gets or sets the Property specifying the array of {@link Cartesian3} positions which define the top of the wall.   * @memberof WallGraphics.prototype   * @type {Property|undefined}   */  positions: createPropertyDescriptor("positions"),  /**   * Gets or sets the Property specifying an array of heights to be used for the bottom of the wall instead of the surface of the globe.   * If defined, the array must be the same length as {@link Wall#positions}.   * @memberof WallGraphics.prototype   * @type {Property|undefined}   */  minimumHeights: createPropertyDescriptor("minimumHeights"),  /**   * Gets or sets the Property specifying an array of heights to be used for the top of the wall instead of the height of each position.   * If defined, the array must be the same length as {@link Wall#positions}.   * @memberof WallGraphics.prototype   * @type {Property|undefined}   */  maximumHeights: createPropertyDescriptor("maximumHeights"),  /**   * Gets or sets the numeric Property specifying the angular distance between points on the wall.   * @memberof WallGraphics.prototype   * @type {Property|undefined}   * @default {CesiumMath.RADIANS_PER_DEGREE}   */  granularity: createPropertyDescriptor("granularity"),  /**   * Gets or sets the boolean Property specifying whether the wall is filled with the provided material.   * @memberof WallGraphics.prototype   * @type {Property|undefined}   * @default true   */  fill: createPropertyDescriptor("fill"),  /**   * Gets or sets the Property specifying the material used to fill the wall.   * @memberof WallGraphics.prototype   * @type {MaterialProperty}   * @default Color.WHITE   */  material: createMaterialPropertyDescriptor("material"),  /**   * Gets or sets the Property specifying whether the wall is outlined.   * @memberof WallGraphics.prototype   * @type {Property|undefined}   * @default false   */  outline: createPropertyDescriptor("outline"),  /**   * Gets or sets the Property specifying the {@link Color} of the outline.   * @memberof WallGraphics.prototype   * @type {Property|undefined}   * @default Color.BLACK   */  outlineColor: createPropertyDescriptor("outlineColor"),  /**   * Gets or sets the numeric Property specifying the width of the outline.   * <p>   * Note: This property will be ignored on all major browsers on Windows platforms. For details, see (@link https://github.com/CesiumGS/cesium/issues/40}.   * </p>   * @memberof WallGraphics.prototype   * @type {Property|undefined}   * @default 1.0   */  outlineWidth: createPropertyDescriptor("outlineWidth"),  /**   * Get or sets the enum Property specifying whether the wall   * casts or receives shadows from light sources.   * @memberof WallGraphics.prototype   * @type {Property|undefined}   * @default ShadowMode.DISABLED   */  shadows: createPropertyDescriptor("shadows"),  /**   * Gets or sets the {@link DistanceDisplayCondition} Property specifying at what distance from the camera that this wall will be displayed.   * @memberof WallGraphics.prototype   * @type {Property|undefined}   */  distanceDisplayCondition: createPropertyDescriptor(    "distanceDisplayCondition"  ),});/** * Duplicates this instance. * * @param {WallGraphics} [result] The object onto which to store the result. * @returns {WallGraphics} The modified result parameter or a new instance if one was not provided. */WallGraphics.prototype.clone = function (result) {  if (!defined(result)) {    return new WallGraphics(this);  }  result.show = this.show;  result.positions = this.positions;  result.minimumHeights = this.minimumHeights;  result.maximumHeights = this.maximumHeights;  result.granularity = this.granularity;  result.fill = this.fill;  result.material = this.material;  result.outline = this.outline;  result.outlineColor = this.outlineColor;  result.outlineWidth = this.outlineWidth;  result.shadows = this.shadows;  result.distanceDisplayCondition = this.distanceDisplayCondition;  return result;};/** * Assigns each unassigned property on this object to the value * of the same property on the provided source object. * * @param {WallGraphics} source The object to be merged into this object. */WallGraphics.prototype.merge = function (source) {  //>>includeStart('debug', pragmas.debug);  if (!defined(source)) {    throw new DeveloperError("source is required.");  }  //>>includeEnd('debug');  this.show = defaultValue(this.show, source.show);  this.positions = defaultValue(this.positions, source.positions);  this.minimumHeights = defaultValue(    this.minimumHeights,    source.minimumHeights  );  this.maximumHeights = defaultValue(    this.maximumHeights,    source.maximumHeights  );  this.granularity = defaultValue(this.granularity, source.granularity);  this.fill = defaultValue(this.fill, source.fill);  this.material = defaultValue(this.material, source.material);  this.outline = defaultValue(this.outline, source.outline);  this.outlineColor = defaultValue(this.outlineColor, source.outlineColor);  this.outlineWidth = defaultValue(this.outlineWidth, source.outlineWidth);  this.shadows = defaultValue(this.shadows, source.shadows);  this.distanceDisplayCondition = defaultValue(    this.distanceDisplayCondition,    source.distanceDisplayCondition  );};export default WallGraphics;
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