| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111 | import Check from "../Core/Check.js";import CesiumMath from "../Core/Math.js";import Matrix3 from "../Core/Matrix3.js";import Matrix4 from "../Core/Matrix4.js";/** * An enum describing the x, y, and z axes and helper conversion functions. * * @enum {Number} */const Axis = {  /**   * Denotes the x-axis.   *   * @type {Number}   * @constant   */  X: 0,  /**   * Denotes the y-axis.   *   * @type {Number}   * @constant   */  Y: 1,  /**   * Denotes the z-axis.   *   * @type {Number}   * @constant   */  Z: 2,};/** * Matrix used to convert from y-up to z-up * * @type {Matrix4} * @constant */Axis.Y_UP_TO_Z_UP = Matrix4.fromRotationTranslation(  Matrix3.fromRotationX(CesiumMath.PI_OVER_TWO));/** * Matrix used to convert from z-up to y-up * * @type {Matrix4} * @constant */Axis.Z_UP_TO_Y_UP = Matrix4.fromRotationTranslation(  Matrix3.fromRotationX(-CesiumMath.PI_OVER_TWO));/** * Matrix used to convert from x-up to z-up * * @type {Matrix4} * @constant */Axis.X_UP_TO_Z_UP = Matrix4.fromRotationTranslation(  Matrix3.fromRotationY(-CesiumMath.PI_OVER_TWO));/** * Matrix used to convert from z-up to x-up * * @type {Matrix4} * @constant */Axis.Z_UP_TO_X_UP = Matrix4.fromRotationTranslation(  Matrix3.fromRotationY(CesiumMath.PI_OVER_TWO));/** * Matrix used to convert from x-up to y-up * * @type {Matrix4} * @constant */Axis.X_UP_TO_Y_UP = Matrix4.fromRotationTranslation(  Matrix3.fromRotationZ(CesiumMath.PI_OVER_TWO));/** * Matrix used to convert from y-up to x-up * * @type {Matrix4} * @constant */Axis.Y_UP_TO_X_UP = Matrix4.fromRotationTranslation(  Matrix3.fromRotationZ(-CesiumMath.PI_OVER_TWO));/** * Gets the axis by name * * @param {String} name The name of the axis. * @returns {Number} The axis enum. */Axis.fromName = function (name) {  //>>includeStart('debug', pragmas.debug);  Check.typeOf.string("name", name);  //>>includeEnd('debug');  return Axis[name];};export default Object.freeze(Axis);
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