| 123456789101112131415161718192021222324252627282930313233 | import WebGLConstants from "../Core/WebGLConstants.js";/** * Determines which triangles, if any, are culled. * * @enum {Number} */const CullFace = {  /**   * Front-facing triangles are culled.   *   * @type {Number}   * @constant   */  FRONT: WebGLConstants.FRONT,  /**   * Back-facing triangles are culled.   *   * @type {Number}   * @constant   */  BACK: WebGLConstants.BACK,  /**   * Both front-facing and back-facing triangles are culled.   *   * @type {Number}   * @constant   */  FRONT_AND_BACK: WebGLConstants.FRONT_AND_BACK,};export default Object.freeze(CullFace);
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