| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436 | import Color from "../Core/Color.js";import defaultValue from "../Core/defaultValue.js";import defined from "../Core/defined.js";import Event from "../Core/Event.js";import GeographicTilingScheme from "../Core/GeographicTilingScheme.js";const defaultColor = new Color(1.0, 1.0, 1.0, 0.4);const defaultGlowColor = new Color(0.0, 1.0, 0.0, 0.05);const defaultBackgroundColor = new Color(0.0, 0.5, 0.0, 0.2);/** * @typedef {Object} GridImageryProvider.ConstructorOptions * * Initialization options for the GridImageryProvider constructor * * @property {TilingScheme} [tilingScheme=new GeographicTilingScheme()] The tiling scheme for which to draw tiles. * @property {Ellipsoid} [ellipsoid] The ellipsoid.  If the tilingScheme is specified, *                    this parameter is ignored and the tiling scheme's ellipsoid is used instead. If neither *                    parameter is specified, the WGS84 ellipsoid is used. * @property {Number} [cells=8] The number of grids cells. * @property {Color} [color=Color(1.0, 1.0, 1.0, 0.4)] The color to draw grid lines. * @property {Color} [glowColor=Color(0.0, 1.0, 0.0, 0.05)] The color to draw glow for grid lines. * @property {Number} [glowWidth=6] The width of lines used for rendering the line glow effect. * @property {Color} [backgroundColor=Color(0.0, 0.5, 0.0, 0.2)] Background fill color. * @property {Number} [tileWidth=256] The width of the tile for level-of-detail selection purposes. * @property {Number} [tileHeight=256] The height of the tile for level-of-detail selection purposes. * @property {Number} [canvasSize=256] The size of the canvas used for rendering. *//** * An {@link ImageryProvider} that draws a wireframe grid on every tile with controllable background and glow. * May be useful for custom rendering effects or debugging terrain. * * @alias GridImageryProvider * @constructor * @param {GridImageryProvider.ConstructorOptions} options Object describing initialization options * */function GridImageryProvider(options) {  options = defaultValue(options, defaultValue.EMPTY_OBJECT);  /**   * The default alpha blending value of this provider, with 0.0 representing fully transparent and   * 1.0 representing fully opaque.   *   * @type {Number|undefined}   * @default undefined   */  this.defaultAlpha = undefined;  /**   * The default alpha blending value on the night side of the globe of this provider, with 0.0 representing fully transparent and   * 1.0 representing fully opaque.   *   * @type {Number|undefined}   * @default undefined   */  this.defaultNightAlpha = undefined;  /**   * The default alpha blending value on the day side of the globe of this provider, with 0.0 representing fully transparent and   * 1.0 representing fully opaque.   *   * @type {Number|undefined}   * @default undefined   */  this.defaultDayAlpha = undefined;  /**   * The default brightness of this provider.  1.0 uses the unmodified imagery color.  Less than 1.0   * makes the imagery darker while greater than 1.0 makes it brighter.   *   * @type {Number|undefined}   * @default undefined   */  this.defaultBrightness = undefined;  /**   * The default contrast of this provider.  1.0 uses the unmodified imagery color.  Less than 1.0 reduces   * the contrast while greater than 1.0 increases it.   *   * @type {Number|undefined}   * @default undefined   */  this.defaultContrast = undefined;  /**   * The default hue of this provider in radians. 0.0 uses the unmodified imagery color.   *   * @type {Number|undefined}   * @default undefined   */  this.defaultHue = undefined;  /**   * The default saturation of this provider. 1.0 uses the unmodified imagery color. Less than 1.0 reduces the   * saturation while greater than 1.0 increases it.   *   * @type {Number|undefined}   * @default undefined   */  this.defaultSaturation = undefined;  /**   * The default gamma correction to apply to this provider.  1.0 uses the unmodified imagery color.   *   * @type {Number|undefined}   * @default undefined   */  this.defaultGamma = undefined;  /**   * The default texture minification filter to apply to this provider.   *   * @type {TextureMinificationFilter}   * @default undefined   */  this.defaultMinificationFilter = undefined;  /**   * The default texture magnification filter to apply to this provider.   *   * @type {TextureMagnificationFilter}   * @default undefined   */  this.defaultMagnificationFilter = undefined;  this._tilingScheme = defined(options.tilingScheme)    ? options.tilingScheme    : new GeographicTilingScheme({ ellipsoid: options.ellipsoid });  this._cells = defaultValue(options.cells, 8);  this._color = defaultValue(options.color, defaultColor);  this._glowColor = defaultValue(options.glowColor, defaultGlowColor);  this._glowWidth = defaultValue(options.glowWidth, 6);  this._backgroundColor = defaultValue(    options.backgroundColor,    defaultBackgroundColor  );  this._errorEvent = new Event();  this._tileWidth = defaultValue(options.tileWidth, 256);  this._tileHeight = defaultValue(options.tileHeight, 256);  // A little larger than tile size so lines are sharper  // Note: can't be too much difference otherwise texture blowout  this._canvasSize = defaultValue(options.canvasSize, 256);  // We only need a single canvas since all tiles will be the same  this._canvas = this._createGridCanvas();  this._readyPromise = Promise.resolve(true);}Object.defineProperties(GridImageryProvider.prototype, {  /**   * Gets the proxy used by this provider.   * @memberof GridImageryProvider.prototype   * @type {Proxy}   * @readonly   */  proxy: {    get: function () {      return undefined;    },  },  /**   * Gets the width of each tile, in pixels. This function should   * not be called before {@link GridImageryProvider#ready} returns true.   * @memberof GridImageryProvider.prototype   * @type {Number}   * @readonly   */  tileWidth: {    get: function () {      return this._tileWidth;    },  },  /**   * Gets the height of each tile, in pixels.  This function should   * not be called before {@link GridImageryProvider#ready} returns true.   * @memberof GridImageryProvider.prototype   * @type {Number}   * @readonly   */  tileHeight: {    get: function () {      return this._tileHeight;    },  },  /**   * Gets the maximum level-of-detail that can be requested.  This function should   * not be called before {@link GridImageryProvider#ready} returns true.   * @memberof GridImageryProvider.prototype   * @type {Number|undefined}   * @readonly   */  maximumLevel: {    get: function () {      return undefined;    },  },  /**   * Gets the minimum level-of-detail that can be requested.  This function should   * not be called before {@link GridImageryProvider#ready} returns true.   * @memberof GridImageryProvider.prototype   * @type {Number}   * @readonly   */  minimumLevel: {    get: function () {      return undefined;    },  },  /**   * Gets the tiling scheme used by this provider.  This function should   * not be called before {@link GridImageryProvider#ready} returns true.   * @memberof GridImageryProvider.prototype   * @type {TilingScheme}   * @readonly   */  tilingScheme: {    get: function () {      return this._tilingScheme;    },  },  /**   * Gets the rectangle, in radians, of the imagery provided by this instance.  This function should   * not be called before {@link GridImageryProvider#ready} returns true.   * @memberof GridImageryProvider.prototype   * @type {Rectangle}   * @readonly   */  rectangle: {    get: function () {      return this._tilingScheme.rectangle;    },  },  /**   * Gets the tile discard policy.  If not undefined, the discard policy is responsible   * for filtering out "missing" tiles via its shouldDiscardImage function.  If this function   * returns undefined, no tiles are filtered.  This function should   * not be called before {@link GridImageryProvider#ready} returns true.   * @memberof GridImageryProvider.prototype   * @type {TileDiscardPolicy}   * @readonly   */  tileDiscardPolicy: {    get: function () {      return undefined;    },  },  /**   * Gets an event that is raised when the imagery provider encounters an asynchronous error.  By subscribing   * to the event, you will be notified of the error and can potentially recover from it.  Event listeners   * are passed an instance of {@link TileProviderError}.   * @memberof GridImageryProvider.prototype   * @type {Event}   * @readonly   */  errorEvent: {    get: function () {      return this._errorEvent;    },  },  /**   * Gets a value indicating whether or not the provider is ready for use.   * @memberof GridImageryProvider.prototype   * @type {Boolean}   * @readonly   */  ready: {    get: function () {      return true;    },  },  /**   * Gets a promise that resolves to true when the provider is ready for use.   * @memberof GridImageryProvider.prototype   * @type {Promise.<Boolean>}   * @readonly   */  readyPromise: {    get: function () {      return this._readyPromise;    },  },  /**   * Gets the credit to display when this imagery provider is active.  Typically this is used to credit   * the source of the imagery.  This function should not be called before {@link GridImageryProvider#ready} returns true.   * @memberof GridImageryProvider.prototype   * @type {Credit}   * @readonly   */  credit: {    get: function () {      return undefined;    },  },  /**   * Gets a value indicating whether or not the images provided by this imagery provider   * include an alpha channel.  If this property is false, an alpha channel, if present, will   * be ignored.  If this property is true, any images without an alpha channel will be treated   * as if their alpha is 1.0 everywhere.  When this property is false, memory usage   * and texture upload time are reduced.   * @memberof GridImageryProvider.prototype   * @type {Boolean}   * @readonly   */  hasAlphaChannel: {    get: function () {      return true;    },  },});/** * Draws a grid of lines into a canvas. */GridImageryProvider.prototype._drawGrid = function (context) {  const minPixel = 0;  const maxPixel = this._canvasSize;  for (let x = 0; x <= this._cells; ++x) {    const nx = x / this._cells;    const val = 1 + nx * (maxPixel - 1);    context.moveTo(val, minPixel);    context.lineTo(val, maxPixel);    context.moveTo(minPixel, val);    context.lineTo(maxPixel, val);  }  context.stroke();};/** * Render a grid into a canvas with background and glow */GridImageryProvider.prototype._createGridCanvas = function () {  const canvas = document.createElement("canvas");  canvas.width = this._canvasSize;  canvas.height = this._canvasSize;  const minPixel = 0;  const maxPixel = this._canvasSize;  const context = canvas.getContext("2d");  // Fill the background  const cssBackgroundColor = this._backgroundColor.toCssColorString();  context.fillStyle = cssBackgroundColor;  context.fillRect(minPixel, minPixel, maxPixel, maxPixel);  // Glow for grid lines  const cssGlowColor = this._glowColor.toCssColorString();  context.strokeStyle = cssGlowColor;  // Wide  context.lineWidth = this._glowWidth;  context.strokeRect(minPixel, minPixel, maxPixel, maxPixel);  this._drawGrid(context);  // Narrow  context.lineWidth = this._glowWidth * 0.5;  context.strokeRect(minPixel, minPixel, maxPixel, maxPixel);  this._drawGrid(context);  // Grid lines  const cssColor = this._color.toCssColorString();  // Border  context.strokeStyle = cssColor;  context.lineWidth = 2;  context.strokeRect(minPixel, minPixel, maxPixel, maxPixel);  // Inner  context.lineWidth = 1;  this._drawGrid(context);  return canvas;};/** * Gets the credits to be displayed when a given tile is displayed. * * @param {Number} x The tile X coordinate. * @param {Number} y The tile Y coordinate. * @param {Number} level The tile level; * @returns {Credit[]} The credits to be displayed when the tile is displayed. * * @exception {DeveloperError} <code>getTileCredits</code> must not be called before the imagery provider is ready. */GridImageryProvider.prototype.getTileCredits = function (x, y, level) {  return undefined;};/** * Requests the image for a given tile.  This function should * not be called before {@link GridImageryProvider#ready} returns true. * * @param {Number} x The tile X coordinate. * @param {Number} y The tile Y coordinate. * @param {Number} level The tile level. * @param {Request} [request] The request object. Intended for internal use only. * @returns {Promise.<HTMLCanvasElement>} The resolved image as a Canvas DOM object. */GridImageryProvider.prototype.requestImage = function (x, y, level, request) {  return Promise.resolve(this._canvas);};/** * Picking features is not currently supported by this imagery provider, so this function simply returns * undefined. * * @param {Number} x The tile X coordinate. * @param {Number} y The tile Y coordinate. * @param {Number} level The tile level. * @param {Number} longitude The longitude at which to pick features. * @param {Number} latitude  The latitude at which to pick features. * @return {undefined} Undefined since picking is not supported. */GridImageryProvider.prototype.pickFeatures = function (  x,  y,  level,  longitude,  latitude) {  return undefined;};export default GridImageryProvider;
 |