| 123456789101112131415161718192021222324252627282930313233 | /** * Determines if and how a glTF animation is looped. * * @enum {Number} * * @see ModelAnimationCollection#add */const ModelAnimationLoop = {  /**   * Play the animation once; do not loop it.   *   * @type {Number}   * @constant   */  NONE: 0,  /**   * Loop the animation playing it from the start immediately after it stops.   *   * @type {Number}   * @constant   */  REPEAT: 1,  /**   * Loop the animation.  First, playing it forward, then in reverse, then forward, and so on.   *   * @type {Number}   * @constant   */  MIRRORED_REPEAT: 2,};export default Object.freeze(ModelAnimationLoop);
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