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							- import Check from "../../Core/Check.js";
 
- import ModelAlphaOptions from "./ModelAlphaOptions.js";
 
- import ShaderBuilder from "../../Renderer/ShaderBuilder.js";
 
- /**
 
-  * Model render resources are for setting details that are consistent across
 
-  * the entire model.
 
-  *
 
-  * @constructor
 
-  * @param {ModelExperimental} model The model that will be rendered
 
-  *
 
-  * @private
 
-  */
 
- export default function ModelRenderResources(model) {
 
-   //>>includeStart('debug', pragmas.debug);
 
-   Check.typeOf.object("model", model);
 
-   //>>includeEnd('debug');
 
-   /**
 
-    * An object used to build a shader incrementally. Each pipeline stage
 
-    * may add lines of shader code to this object.
 
-    *
 
-    * @type {ShaderBuilder}
 
-    * @readonly
 
-    *
 
-    * @private
 
-    */
 
-   this.shaderBuilder = new ShaderBuilder();
 
-   /**
 
-    * A reference to the model.
 
-    *
 
-    * @type {ModelExperimental}
 
-    * @readonly
 
-    *
 
-    * @private
 
-    */
 
-   this.model = model;
 
-   /**
 
-    * A dictionary mapping uniform name to functions that return the uniform
 
-    * values.
 
-    *
 
-    * @type {Object.<String, Function>}
 
-    * @readonly
 
-    *
 
-    * @private
 
-    */
 
-   this.uniformMap = {};
 
-   /**
 
-    * Options for configuring the alpha stage such as pass and alpha mode.
 
-    *
 
-    * @type {ModelAlphaOptions}
 
-    * @readonly
 
-    *
 
-    * @private
 
-    */
 
-   this.alphaOptions = new ModelAlphaOptions();
 
-   /**
 
-    * An object storing options for creating a {@link RenderState}.
 
-    * The pipeline stages simply set the options, the render state is created
 
-    * when the {@link DrawCommand} is constructed.
 
-    *
 
-    * @type {Object}
 
-    * @readonly
 
-    *
 
-    * @private
 
-    */
 
-   this.renderStateOptions = {};
 
- }
 
 
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