| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778 | /** * Specifies whether the object casts or receives shadows from light sources when * shadows are enabled. * * @enum {Number} */const ShadowMode = {  /**   * The object does not cast or receive shadows.   *   * @type {Number}   * @constant   */  DISABLED: 0,  /**   * The object casts and receives shadows.   *   * @type {Number}   * @constant   */  ENABLED: 1,  /**   * The object casts shadows only.   *   * @type {Number}   * @constant   */  CAST_ONLY: 2,  /**   * The object receives shadows only.   *   * @type {Number}   * @constant   */  RECEIVE_ONLY: 3,};/** * @private */ShadowMode.NUMBER_OF_SHADOW_MODES = 4;/** * @private */ShadowMode.castShadows = function (shadowMode) {  return (    shadowMode === ShadowMode.ENABLED || shadowMode === ShadowMode.CAST_ONLY  );};/** * @private */ShadowMode.receiveShadows = function (shadowMode) {  return (    shadowMode === ShadowMode.ENABLED || shadowMode === ShadowMode.RECEIVE_ONLY  );};/** * @private */ShadowMode.fromCastReceive = function (castShadows, receiveShadows) {  if (castShadows && receiveShadows) {    return ShadowMode.ENABLED;  } else if (castShadows) {    return ShadowMode.CAST_ONLY;  } else if (receiveShadows) {    return ShadowMode.RECEIVE_ONLY;  }  return ShadowMode.DISABLED;};export default Object.freeze(ShadowMode);
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