- /**
 
-  * Get default parameters for physically based rendering. These defaults
 
-  * describe a rough dielectric (non-metal) surface (e.g. rough plastic).
 
-  *
 
-  * @return {czm_pbrParameters} Default parameters for {@link czm_pbrLighting}
 
-  */
 
- czm_pbrParameters czm_defaultPbrMaterial()
 
- {
 
-     czm_pbrParameters results;
 
-     results.diffuseColor = vec3(1.0);
 
-     results.roughness = 1.0;
 
-     const vec3 REFLECTANCE_DIELECTRIC = vec3(0.04);
 
-     results.f0 = REFLECTANCE_DIELECTRIC;
 
-     return results;
 
- }
 
 
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