| 1234567891011121314151617 | #ifdef GL_EXT_frag_depth#extension GL_EXT_frag_depth : enable#endif#ifdef VECTOR_TILEuniform vec4 u_highlightColor;#endifvoid main(void){#ifdef VECTOR_TILE    gl_FragColor = czm_gammaCorrect(u_highlightColor);#else    gl_FragColor = vec4(1.0);#endif    czm_writeDepthClamp();}
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