| 123456789101112131415161718 | //This file is automatically rebuilt by the Cesium build process.export default "\n\varying vec2 v_textureCoordinates;\n\\n\void main()\n\{\n\    czm_materialInput materialInput;\n\    \n\    materialInput.s = v_textureCoordinates.s;\n\    materialInput.st = v_textureCoordinates;\n\    materialInput.str = vec3(v_textureCoordinates, 0.0);\n\    materialInput.normalEC = vec3(0.0, 0.0, -1.0);\n\    \n\    czm_material material = czm_getMaterial(materialInput);\n\\n\    gl_FragColor = vec4(material.diffuse + material.emission, material.alpha);\n\}\n\";
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