| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517 | /* This file is automatically rebuilt by the Cesium build process. */define(['./arrayRemoveDuplicates-87160c89', './BoundingRectangle-41078ce4', './Transforms-323408fe', './Matrix2-69c32d33', './RuntimeError-c581ca93', './ComponentDatatype-b1ea011a', './CoplanarPolygonGeometryLibrary-757a06dc', './defaultValue-94c3e563', './GeometryAttribute-cb73bb3f', './GeometryAttributes-7df9bef6', './GeometryInstance-f69fd420', './GeometryPipeline-e27e35f8', './IndexDatatype-c4099fe9', './PolygonGeometryLibrary-515b324f', './PolygonPipeline-d1884135', './VertexFormat-e46f29d6', './_commonjsHelpers-3aae1032-f55dc0c4', './combine-761d9c3f', './WebGLConstants-7dccdc96', './OrientedBoundingBox-a5e39a7d', './EllipsoidTangentPlane-1e8d1fc2', './AxisAlignedBoundingBox-df2331b2', './IntersectionTests-d5d945ac', './Plane-069b6800', './AttributeCompression-3cfab808', './EncodedCartesian3-b1f97f8a', './ArcType-0cf52f8c', './EllipsoidRhumbLine-5cb6da82'], (function (arrayRemoveDuplicates, BoundingRectangle, Transforms, Matrix2, RuntimeError, ComponentDatatype, CoplanarPolygonGeometryLibrary, defaultValue, GeometryAttribute, GeometryAttributes, GeometryInstance, GeometryPipeline, IndexDatatype, PolygonGeometryLibrary, PolygonPipeline, VertexFormat, _commonjsHelpers3aae1032, combine, WebGLConstants, OrientedBoundingBox, EllipsoidTangentPlane, AxisAlignedBoundingBox, IntersectionTests, Plane, AttributeCompression, EncodedCartesian3, ArcType, EllipsoidRhumbLine) { 'use strict';  const scratchPosition = new Matrix2.Cartesian3();  const scratchBR = new BoundingRectangle.BoundingRectangle();  const stScratch = new Matrix2.Cartesian2();  const textureCoordinatesOrigin = new Matrix2.Cartesian2();  const scratchNormal = new Matrix2.Cartesian3();  const scratchTangent = new Matrix2.Cartesian3();  const scratchBitangent = new Matrix2.Cartesian3();  const centerScratch = new Matrix2.Cartesian3();  const axis1Scratch = new Matrix2.Cartesian3();  const axis2Scratch = new Matrix2.Cartesian3();  const quaternionScratch = new Transforms.Quaternion();  const textureMatrixScratch = new Matrix2.Matrix3();  const tangentRotationScratch = new Matrix2.Matrix3();  const surfaceNormalScratch = new Matrix2.Cartesian3();  function createGeometryFromPolygon(    polygon,    vertexFormat,    boundingRectangle,    stRotation,    projectPointTo2D,    normal,    tangent,    bitangent  ) {    const positions = polygon.positions;    let indices = PolygonPipeline.PolygonPipeline.triangulate(polygon.positions2D, polygon.holes);    /* If polygon is completely unrenderable, just use the first three vertices */    if (indices.length < 3) {      indices = [0, 1, 2];    }    const newIndices = IndexDatatype.IndexDatatype.createTypedArray(      positions.length,      indices.length    );    newIndices.set(indices);    let textureMatrix = textureMatrixScratch;    if (stRotation !== 0.0) {      let rotation = Transforms.Quaternion.fromAxisAngle(        normal,        stRotation,        quaternionScratch      );      textureMatrix = Matrix2.Matrix3.fromQuaternion(rotation, textureMatrix);      if (vertexFormat.tangent || vertexFormat.bitangent) {        rotation = Transforms.Quaternion.fromAxisAngle(          normal,          -stRotation,          quaternionScratch        );        const tangentRotation = Matrix2.Matrix3.fromQuaternion(          rotation,          tangentRotationScratch        );        tangent = Matrix2.Cartesian3.normalize(          Matrix2.Matrix3.multiplyByVector(tangentRotation, tangent, tangent),          tangent        );        if (vertexFormat.bitangent) {          bitangent = Matrix2.Cartesian3.normalize(            Matrix2.Cartesian3.cross(normal, tangent, bitangent),            bitangent          );        }      }    } else {      textureMatrix = Matrix2.Matrix3.clone(Matrix2.Matrix3.IDENTITY, textureMatrix);    }    const stOrigin = textureCoordinatesOrigin;    if (vertexFormat.st) {      stOrigin.x = boundingRectangle.x;      stOrigin.y = boundingRectangle.y;    }    const length = positions.length;    const size = length * 3;    const flatPositions = new Float64Array(size);    const normals = vertexFormat.normal ? new Float32Array(size) : undefined;    const tangents = vertexFormat.tangent ? new Float32Array(size) : undefined;    const bitangents = vertexFormat.bitangent      ? new Float32Array(size)      : undefined;    const textureCoordinates = vertexFormat.st      ? new Float32Array(length * 2)      : undefined;    let positionIndex = 0;    let normalIndex = 0;    let bitangentIndex = 0;    let tangentIndex = 0;    let stIndex = 0;    for (let i = 0; i < length; i++) {      const position = positions[i];      flatPositions[positionIndex++] = position.x;      flatPositions[positionIndex++] = position.y;      flatPositions[positionIndex++] = position.z;      if (vertexFormat.st) {        const p = Matrix2.Matrix3.multiplyByVector(          textureMatrix,          position,          scratchPosition        );        const st = projectPointTo2D(p, stScratch);        Matrix2.Cartesian2.subtract(st, stOrigin, st);        const stx = ComponentDatatype.CesiumMath.clamp(st.x / boundingRectangle.width, 0, 1);        const sty = ComponentDatatype.CesiumMath.clamp(st.y / boundingRectangle.height, 0, 1);        textureCoordinates[stIndex++] = stx;        textureCoordinates[stIndex++] = sty;      }      if (vertexFormat.normal) {        normals[normalIndex++] = normal.x;        normals[normalIndex++] = normal.y;        normals[normalIndex++] = normal.z;      }      if (vertexFormat.tangent) {        tangents[tangentIndex++] = tangent.x;        tangents[tangentIndex++] = tangent.y;        tangents[tangentIndex++] = tangent.z;      }      if (vertexFormat.bitangent) {        bitangents[bitangentIndex++] = bitangent.x;        bitangents[bitangentIndex++] = bitangent.y;        bitangents[bitangentIndex++] = bitangent.z;      }    }    const attributes = new GeometryAttributes.GeometryAttributes();    if (vertexFormat.position) {      attributes.position = new GeometryAttribute.GeometryAttribute({        componentDatatype: ComponentDatatype.ComponentDatatype.DOUBLE,        componentsPerAttribute: 3,        values: flatPositions,      });    }    if (vertexFormat.normal) {      attributes.normal = new GeometryAttribute.GeometryAttribute({        componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,        componentsPerAttribute: 3,        values: normals,      });    }    if (vertexFormat.tangent) {      attributes.tangent = new GeometryAttribute.GeometryAttribute({        componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,        componentsPerAttribute: 3,        values: tangents,      });    }    if (vertexFormat.bitangent) {      attributes.bitangent = new GeometryAttribute.GeometryAttribute({        componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,        componentsPerAttribute: 3,        values: bitangents,      });    }    if (vertexFormat.st) {      attributes.st = new GeometryAttribute.GeometryAttribute({        componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,        componentsPerAttribute: 2,        values: textureCoordinates,      });    }    return new GeometryAttribute.Geometry({      attributes: attributes,      indices: newIndices,      primitiveType: GeometryAttribute.PrimitiveType.TRIANGLES,    });  }  /**   * A description of a polygon composed of arbitrary coplanar positions.   *   * @alias CoplanarPolygonGeometry   * @constructor   *   * @param {Object} options Object with the following properties:   * @param {PolygonHierarchy} options.polygonHierarchy A polygon hierarchy that can include holes.   * @param {Number} [options.stRotation=0.0] The rotation of the texture coordinates, in radians. A positive rotation is counter-clockwise.   * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.   * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference.   *   * @example   * const polygonGeometry = new Cesium.CoplanarPolygonGeometry({   *  polygonHierarchy: new Cesium.PolygonHierarchy(   *     Cesium.Cartesian3.fromDegreesArrayHeights([   *      -90.0, 30.0, 0.0,   *      -90.0, 30.0, 300000.0,   *      -80.0, 30.0, 300000.0,   *      -80.0, 30.0, 0.0   *   ]))   * });   *   */  function CoplanarPolygonGeometry(options) {    options = defaultValue.defaultValue(options, defaultValue.defaultValue.EMPTY_OBJECT);    const polygonHierarchy = options.polygonHierarchy;    //>>includeStart('debug', pragmas.debug);    RuntimeError.Check.defined("options.polygonHierarchy", polygonHierarchy);    //>>includeEnd('debug');    const vertexFormat = defaultValue.defaultValue(options.vertexFormat, VertexFormat.VertexFormat.DEFAULT);    this._vertexFormat = VertexFormat.VertexFormat.clone(vertexFormat);    this._polygonHierarchy = polygonHierarchy;    this._stRotation = defaultValue.defaultValue(options.stRotation, 0.0);    this._ellipsoid = Matrix2.Ellipsoid.clone(      defaultValue.defaultValue(options.ellipsoid, Matrix2.Ellipsoid.WGS84)    );    this._workerName = "createCoplanarPolygonGeometry";    /**     * The number of elements used to pack the object into an array.     * @type {Number}     */    this.packedLength =      PolygonGeometryLibrary.PolygonGeometryLibrary.computeHierarchyPackedLength(polygonHierarchy) +      VertexFormat.VertexFormat.packedLength +      Matrix2.Ellipsoid.packedLength +      2;  }  /**   * A description of a coplanar polygon from an array of positions.   *   * @param {Object} options Object with the following properties:   * @param {Cartesian3[]} options.positions An array of positions that defined the corner points of the polygon.   * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.   * @param {Number} [options.stRotation=0.0] The rotation of the texture coordinates, in radians. A positive rotation is counter-clockwise.   * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference.   * @returns {CoplanarPolygonGeometry}   *   * @example   * // create a polygon from points   * const polygon = Cesium.CoplanarPolygonGeometry.fromPositions({   *   positions : Cesium.Cartesian3.fromDegreesArray([   *     -72.0, 40.0,   *     -70.0, 35.0,   *     -75.0, 30.0,   *     -70.0, 30.0,   *     -68.0, 40.0   *   ])   * });   * const geometry = Cesium.PolygonGeometry.createGeometry(polygon);   *   * @see PolygonGeometry#createGeometry   */  CoplanarPolygonGeometry.fromPositions = function (options) {    options = defaultValue.defaultValue(options, defaultValue.defaultValue.EMPTY_OBJECT);    //>>includeStart('debug', pragmas.debug);    RuntimeError.Check.defined("options.positions", options.positions);    //>>includeEnd('debug');    const newOptions = {      polygonHierarchy: {        positions: options.positions,      },      vertexFormat: options.vertexFormat,      stRotation: options.stRotation,      ellipsoid: options.ellipsoid,    };    return new CoplanarPolygonGeometry(newOptions);  };  /**   * Stores the provided instance into the provided array.   *   * @param {CoplanarPolygonGeometry} value The value to pack.   * @param {Number[]} array The array to pack into.   * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.   *   * @returns {Number[]} The array that was packed into   */  CoplanarPolygonGeometry.pack = function (value, array, startingIndex) {    //>>includeStart('debug', pragmas.debug);    RuntimeError.Check.typeOf.object("value", value);    RuntimeError.Check.defined("array", array);    //>>includeEnd('debug');    startingIndex = defaultValue.defaultValue(startingIndex, 0);    startingIndex = PolygonGeometryLibrary.PolygonGeometryLibrary.packPolygonHierarchy(      value._polygonHierarchy,      array,      startingIndex    );    Matrix2.Ellipsoid.pack(value._ellipsoid, array, startingIndex);    startingIndex += Matrix2.Ellipsoid.packedLength;    VertexFormat.VertexFormat.pack(value._vertexFormat, array, startingIndex);    startingIndex += VertexFormat.VertexFormat.packedLength;    array[startingIndex++] = value._stRotation;    array[startingIndex] = value.packedLength;    return array;  };  const scratchEllipsoid = Matrix2.Ellipsoid.clone(Matrix2.Ellipsoid.UNIT_SPHERE);  const scratchVertexFormat = new VertexFormat.VertexFormat();  const scratchOptions = {    polygonHierarchy: {},  };  /**   * Retrieves an instance from a packed array.   *   * @param {Number[]} array The packed array.   * @param {Number} [startingIndex=0] The starting index of the element to be unpacked.   * @param {CoplanarPolygonGeometry} [result] The object into which to store the result.   * @returns {CoplanarPolygonGeometry} The modified result parameter or a new CoplanarPolygonGeometry instance if one was not provided.   */  CoplanarPolygonGeometry.unpack = function (array, startingIndex, result) {    //>>includeStart('debug', pragmas.debug);    RuntimeError.Check.defined("array", array);    //>>includeEnd('debug');    startingIndex = defaultValue.defaultValue(startingIndex, 0);    const polygonHierarchy = PolygonGeometryLibrary.PolygonGeometryLibrary.unpackPolygonHierarchy(      array,      startingIndex    );    startingIndex = polygonHierarchy.startingIndex;    delete polygonHierarchy.startingIndex;    const ellipsoid = Matrix2.Ellipsoid.unpack(array, startingIndex, scratchEllipsoid);    startingIndex += Matrix2.Ellipsoid.packedLength;    const vertexFormat = VertexFormat.VertexFormat.unpack(      array,      startingIndex,      scratchVertexFormat    );    startingIndex += VertexFormat.VertexFormat.packedLength;    const stRotation = array[startingIndex++];    const packedLength = array[startingIndex];    if (!defaultValue.defined(result)) {      result = new CoplanarPolygonGeometry(scratchOptions);    }    result._polygonHierarchy = polygonHierarchy;    result._ellipsoid = Matrix2.Ellipsoid.clone(ellipsoid, result._ellipsoid);    result._vertexFormat = VertexFormat.VertexFormat.clone(vertexFormat, result._vertexFormat);    result._stRotation = stRotation;    result.packedLength = packedLength;    return result;  };  /**   * Computes the geometric representation of an arbitrary coplanar polygon, including its vertices, indices, and a bounding sphere.   *   * @param {CoplanarPolygonGeometry} polygonGeometry A description of the polygon.   * @returns {Geometry|undefined} The computed vertices and indices.   */  CoplanarPolygonGeometry.createGeometry = function (polygonGeometry) {    const vertexFormat = polygonGeometry._vertexFormat;    const polygonHierarchy = polygonGeometry._polygonHierarchy;    const stRotation = polygonGeometry._stRotation;    let outerPositions = polygonHierarchy.positions;    outerPositions = arrayRemoveDuplicates.arrayRemoveDuplicates(      outerPositions,      Matrix2.Cartesian3.equalsEpsilon,      true    );    if (outerPositions.length < 3) {      return;    }    let normal = scratchNormal;    let tangent = scratchTangent;    let bitangent = scratchBitangent;    let axis1 = axis1Scratch;    const axis2 = axis2Scratch;    const validGeometry = CoplanarPolygonGeometryLibrary.CoplanarPolygonGeometryLibrary.computeProjectTo2DArguments(      outerPositions,      centerScratch,      axis1,      axis2    );    if (!validGeometry) {      return undefined;    }    normal = Matrix2.Cartesian3.cross(axis1, axis2, normal);    normal = Matrix2.Cartesian3.normalize(normal, normal);    if (      !Matrix2.Cartesian3.equalsEpsilon(        centerScratch,        Matrix2.Cartesian3.ZERO,        ComponentDatatype.CesiumMath.EPSILON6      )    ) {      const surfaceNormal = polygonGeometry._ellipsoid.geodeticSurfaceNormal(        centerScratch,        surfaceNormalScratch      );      if (Matrix2.Cartesian3.dot(normal, surfaceNormal) < 0) {        normal = Matrix2.Cartesian3.negate(normal, normal);        axis1 = Matrix2.Cartesian3.negate(axis1, axis1);      }    }    const projectPoints = CoplanarPolygonGeometryLibrary.CoplanarPolygonGeometryLibrary.createProjectPointsTo2DFunction(      centerScratch,      axis1,      axis2    );    const projectPoint = CoplanarPolygonGeometryLibrary.CoplanarPolygonGeometryLibrary.createProjectPointTo2DFunction(      centerScratch,      axis1,      axis2    );    if (vertexFormat.tangent) {      tangent = Matrix2.Cartesian3.clone(axis1, tangent);    }    if (vertexFormat.bitangent) {      bitangent = Matrix2.Cartesian3.clone(axis2, bitangent);    }    const results = PolygonGeometryLibrary.PolygonGeometryLibrary.polygonsFromHierarchy(      polygonHierarchy,      projectPoints,      false    );    const hierarchy = results.hierarchy;    const polygons = results.polygons;    if (hierarchy.length === 0) {      return;    }    outerPositions = hierarchy[0].outerRing;    const boundingSphere = Transforms.BoundingSphere.fromPoints(outerPositions);    const boundingRectangle = PolygonGeometryLibrary.PolygonGeometryLibrary.computeBoundingRectangle(      normal,      projectPoint,      outerPositions,      stRotation,      scratchBR    );    const geometries = [];    for (let i = 0; i < polygons.length; i++) {      const geometryInstance = new GeometryInstance.GeometryInstance({        geometry: createGeometryFromPolygon(          polygons[i],          vertexFormat,          boundingRectangle,          stRotation,          projectPoint,          normal,          tangent,          bitangent        ),      });      geometries.push(geometryInstance);    }    const geometry = GeometryPipeline.GeometryPipeline.combineInstances(geometries)[0];    geometry.attributes.position.values = new Float64Array(      geometry.attributes.position.values    );    geometry.indices = IndexDatatype.IndexDatatype.createTypedArray(      geometry.attributes.position.values.length / 3,      geometry.indices    );    const attributes = geometry.attributes;    if (!vertexFormat.position) {      delete attributes.position;    }    return new GeometryAttribute.Geometry({      attributes: attributes,      indices: geometry.indices,      primitiveType: geometry.primitiveType,      boundingSphere: boundingSphere,    });  };  function createCoplanarPolygonGeometry(polygonGeometry, offset) {    if (defaultValue.defined(offset)) {      polygonGeometry = CoplanarPolygonGeometry.unpack(polygonGeometry, offset);    }    return CoplanarPolygonGeometry.createGeometry(polygonGeometry);  }  return createCoplanarPolygonGeometry;}));
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