| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124 | /* This file is automatically rebuilt by the Cesium build process. */define(['./defaultValue-94c3e563', './Matrix2-69c32d33', './RuntimeError-c581ca93', './EllipsoidGeometry-f21a3e38', './VertexFormat-e46f29d6', './ComponentDatatype-b1ea011a', './WebGLConstants-7dccdc96', './GeometryOffsetAttribute-3e8c299c', './Transforms-323408fe', './_commonjsHelpers-3aae1032-f55dc0c4', './combine-761d9c3f', './GeometryAttribute-cb73bb3f', './GeometryAttributes-7df9bef6', './IndexDatatype-c4099fe9'], (function (defaultValue, Matrix2, RuntimeError, EllipsoidGeometry, VertexFormat, ComponentDatatype, WebGLConstants, GeometryOffsetAttribute, Transforms, _commonjsHelpers3aae1032, combine, GeometryAttribute, GeometryAttributes, IndexDatatype) { 'use strict';  /**   * A description of a sphere centered at the origin.   *   * @alias SphereGeometry   * @constructor   *   * @param {Object} [options] Object with the following properties:   * @param {Number} [options.radius=1.0] The radius of the sphere.   * @param {Number} [options.stackPartitions=64] The number of times to partition the ellipsoid into stacks.   * @param {Number} [options.slicePartitions=64] The number of times to partition the ellipsoid into radial slices.   * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.   *   * @exception {DeveloperError} options.slicePartitions cannot be less than three.   * @exception {DeveloperError} options.stackPartitions cannot be less than three.   *   * @see SphereGeometry#createGeometry   *   * @example   * const sphere = new Cesium.SphereGeometry({   *   radius : 100.0,   *   vertexFormat : Cesium.VertexFormat.POSITION_ONLY   * });   * const geometry = Cesium.SphereGeometry.createGeometry(sphere);   */  function SphereGeometry(options) {    const radius = defaultValue.defaultValue(options.radius, 1.0);    const radii = new Matrix2.Cartesian3(radius, radius, radius);    const ellipsoidOptions = {      radii: radii,      stackPartitions: options.stackPartitions,      slicePartitions: options.slicePartitions,      vertexFormat: options.vertexFormat,    };    this._ellipsoidGeometry = new EllipsoidGeometry.EllipsoidGeometry(ellipsoidOptions);    this._workerName = "createSphereGeometry";  }  /**   * The number of elements used to pack the object into an array.   * @type {Number}   */  SphereGeometry.packedLength = EllipsoidGeometry.EllipsoidGeometry.packedLength;  /**   * Stores the provided instance into the provided array.   *   * @param {SphereGeometry} value The value to pack.   * @param {Number[]} array The array to pack into.   * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.   *   * @returns {Number[]} The array that was packed into   */  SphereGeometry.pack = function (value, array, startingIndex) {    //>>includeStart('debug', pragmas.debug);    RuntimeError.Check.typeOf.object("value", value);    //>>includeEnd('debug');    return EllipsoidGeometry.EllipsoidGeometry.pack(value._ellipsoidGeometry, array, startingIndex);  };  const scratchEllipsoidGeometry = new EllipsoidGeometry.EllipsoidGeometry();  const scratchOptions = {    radius: undefined,    radii: new Matrix2.Cartesian3(),    vertexFormat: new VertexFormat.VertexFormat(),    stackPartitions: undefined,    slicePartitions: undefined,  };  /**   * Retrieves an instance from a packed array.   *   * @param {Number[]} array The packed array.   * @param {Number} [startingIndex=0] The starting index of the element to be unpacked.   * @param {SphereGeometry} [result] The object into which to store the result.   * @returns {SphereGeometry} The modified result parameter or a new SphereGeometry instance if one was not provided.   */  SphereGeometry.unpack = function (array, startingIndex, result) {    const ellipsoidGeometry = EllipsoidGeometry.EllipsoidGeometry.unpack(      array,      startingIndex,      scratchEllipsoidGeometry    );    scratchOptions.vertexFormat = VertexFormat.VertexFormat.clone(      ellipsoidGeometry._vertexFormat,      scratchOptions.vertexFormat    );    scratchOptions.stackPartitions = ellipsoidGeometry._stackPartitions;    scratchOptions.slicePartitions = ellipsoidGeometry._slicePartitions;    if (!defaultValue.defined(result)) {      scratchOptions.radius = ellipsoidGeometry._radii.x;      return new SphereGeometry(scratchOptions);    }    Matrix2.Cartesian3.clone(ellipsoidGeometry._radii, scratchOptions.radii);    result._ellipsoidGeometry = new EllipsoidGeometry.EllipsoidGeometry(scratchOptions);    return result;  };  /**   * Computes the geometric representation of a sphere, including its vertices, indices, and a bounding sphere.   *   * @param {SphereGeometry} sphereGeometry A description of the sphere.   * @returns {Geometry|undefined} The computed vertices and indices.   */  SphereGeometry.createGeometry = function (sphereGeometry) {    return EllipsoidGeometry.EllipsoidGeometry.createGeometry(sphereGeometry._ellipsoidGeometry);  };  function createSphereGeometry(sphereGeometry, offset) {    if (defaultValue.defined(offset)) {      sphereGeometry = SphereGeometry.unpack(sphereGeometry, offset);    }    return SphereGeometry.createGeometry(sphereGeometry);  }  return createSphereGeometry;}));
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