| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138 | /** * @preserve * JS Implementation of incremental MurmurHash3 (r150) (as of May 10, 2013) * * @author <a href="mailto:jensyt@gmail.com">Jens Taylor</a> * @see http://github.com/homebrewing/brauhaus-diff * @author <a href="mailto:gary.court@gmail.com">Gary Court</a> * @see http://github.com/garycourt/murmurhash-js * @author <a href="mailto:aappleby@gmail.com">Austin Appleby</a> * @see http://sites.google.com/site/murmurhash/ */(function(){    var cache;    // Call this function without `new` to use the cached object (good for    // single-threaded environments), or with `new` to create a new object.    //    // @param {string} key A UTF-16 or ASCII string    // @param {number} seed An optional positive integer    // @return {object} A MurmurHash3 object for incremental hashing    function MurmurHash3(key, seed) {        var m = this instanceof MurmurHash3 ? this : cache;        m.reset(seed)        if (typeof key === 'string' && key.length > 0) {            m.hash(key);        }        if (m !== this) {            return m;        }    };    // Incrementally add a string to this hash    //    // @param {string} key A UTF-16 or ASCII string    // @return {object} this    MurmurHash3.prototype.hash = function(key) {        var h1, k1, i, top, len;        len = key.length;        this.len += len;        k1 = this.k1;        i = 0;        switch (this.rem) {            case 0: k1 ^= len > i ? (key.charCodeAt(i++) & 0xffff) : 0;            case 1: k1 ^= len > i ? (key.charCodeAt(i++) & 0xffff) << 8 : 0;            case 2: k1 ^= len > i ? (key.charCodeAt(i++) & 0xffff) << 16 : 0;            case 3:                k1 ^= len > i ? (key.charCodeAt(i) & 0xff) << 24 : 0;                k1 ^= len > i ? (key.charCodeAt(i++) & 0xff00) >> 8 : 0;        }        this.rem = (len + this.rem) & 3; // & 3 is same as % 4        len -= this.rem;        if (len > 0) {            h1 = this.h1;            while (1) {                k1 = (k1 * 0x2d51 + (k1 & 0xffff) * 0xcc9e0000) & 0xffffffff;                k1 = (k1 << 15) | (k1 >>> 17);                k1 = (k1 * 0x3593 + (k1 & 0xffff) * 0x1b870000) & 0xffffffff;                h1 ^= k1;                h1 = (h1 << 13) | (h1 >>> 19);                h1 = (h1 * 5 + 0xe6546b64) & 0xffffffff;                if (i >= len) {                    break;                }                k1 = ((key.charCodeAt(i++) & 0xffff)) ^                     ((key.charCodeAt(i++) & 0xffff) << 8) ^                     ((key.charCodeAt(i++) & 0xffff) << 16);                top = key.charCodeAt(i++);                k1 ^= ((top & 0xff) << 24) ^                      ((top & 0xff00) >> 8);            }            k1 = 0;            switch (this.rem) {                case 3: k1 ^= (key.charCodeAt(i + 2) & 0xffff) << 16;                case 2: k1 ^= (key.charCodeAt(i + 1) & 0xffff) << 8;                case 1: k1 ^= (key.charCodeAt(i) & 0xffff);            }            this.h1 = h1;        }        this.k1 = k1;        return this;    };    // Get the result of this hash    //    // @return {number} The 32-bit hash    MurmurHash3.prototype.result = function() {        var k1, h1;                k1 = this.k1;        h1 = this.h1;        if (k1 > 0) {            k1 = (k1 * 0x2d51 + (k1 & 0xffff) * 0xcc9e0000) & 0xffffffff;            k1 = (k1 << 15) | (k1 >>> 17);            k1 = (k1 * 0x3593 + (k1 & 0xffff) * 0x1b870000) & 0xffffffff;            h1 ^= k1;        }        h1 ^= this.len;        h1 ^= h1 >>> 16;        h1 = (h1 * 0xca6b + (h1 & 0xffff) * 0x85eb0000) & 0xffffffff;        h1 ^= h1 >>> 13;        h1 = (h1 * 0xae35 + (h1 & 0xffff) * 0xc2b20000) & 0xffffffff;        h1 ^= h1 >>> 16;        return h1 >>> 0;    };    // Reset the hash object for reuse    //    // @param {number} seed An optional positive integer    MurmurHash3.prototype.reset = function(seed) {        this.h1 = typeof seed === 'number' ? seed : 0;        this.rem = this.k1 = this.len = 0;        return this;    };    // A cached object to use. This can be safely used if you're in a single-    // threaded environment, otherwise you need to create new hashes to use.    cache = new MurmurHash3();    if (typeof(module) != 'undefined') {        module.exports = MurmurHash3;    } else {        this.MurmurHash3 = MurmurHash3;    }}());
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