| 1234567891011121314151617181920212223242526272829303132333435 | import root from './_root.js';import toInteger from './toInteger.js';import toNumber from './toNumber.js';import toString from './toString.js';/* Built-in method references for those with the same name as other `lodash` methods. */var nativeIsFinite = root.isFinite,    nativeMin = Math.min;/** * Creates a function like `_.round`. * * @private * @param {string} methodName The name of the `Math` method to use when rounding. * @returns {Function} Returns the new round function. */function createRound(methodName) {  var func = Math[methodName];  return function(number, precision) {    number = toNumber(number);    precision = precision == null ? 0 : nativeMin(toInteger(precision), 292);    if (precision && nativeIsFinite(number)) {      // Shift with exponential notation to avoid floating-point issues.      // See [MDN](https://mdn.io/round#Examples) for more details.      var pair = (toString(number) + 'e').split('e'),          value = func(pair[0] + 'e' + (+pair[1] + precision));      pair = (toString(value) + 'e').split('e');      return +(pair[0] + 'e' + (+pair[1] - precision));    }    return func(number);  };}export default createRound;
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