| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163 | 'use strict'var Buffer = require('buffer').Buffervar inherits = require('inherits')var HashBase = require('hash-base')var ARRAY16 = new Array(16)var zl = [  0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,  7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8,  3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12,  1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2,  4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13]var zr = [  5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12,  6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2,  15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13,  8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14,  12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11]var sl = [  11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8,  7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12,  11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5,  11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12,  9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6]var sr = [  8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6,  9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11,  9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5,  15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8,  8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11]var hl = [0x00000000, 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc, 0xa953fd4e]var hr = [0x50a28be6, 0x5c4dd124, 0x6d703ef3, 0x7a6d76e9, 0x00000000]function RIPEMD160 () {  HashBase.call(this, 64)  // state  this._a = 0x67452301  this._b = 0xefcdab89  this._c = 0x98badcfe  this._d = 0x10325476  this._e = 0xc3d2e1f0}inherits(RIPEMD160, HashBase)RIPEMD160.prototype._update = function () {  var words = ARRAY16  for (var j = 0; j < 16; ++j) words[j] = this._block.readInt32LE(j * 4)  var al = this._a | 0  var bl = this._b | 0  var cl = this._c | 0  var dl = this._d | 0  var el = this._e | 0  var ar = this._a | 0  var br = this._b | 0  var cr = this._c | 0  var dr = this._d | 0  var er = this._e | 0  // computation  for (var i = 0; i < 80; i += 1) {    var tl    var tr    if (i < 16) {      tl = fn1(al, bl, cl, dl, el, words[zl[i]], hl[0], sl[i])      tr = fn5(ar, br, cr, dr, er, words[zr[i]], hr[0], sr[i])    } else if (i < 32) {      tl = fn2(al, bl, cl, dl, el, words[zl[i]], hl[1], sl[i])      tr = fn4(ar, br, cr, dr, er, words[zr[i]], hr[1], sr[i])    } else if (i < 48) {      tl = fn3(al, bl, cl, dl, el, words[zl[i]], hl[2], sl[i])      tr = fn3(ar, br, cr, dr, er, words[zr[i]], hr[2], sr[i])    } else if (i < 64) {      tl = fn4(al, bl, cl, dl, el, words[zl[i]], hl[3], sl[i])      tr = fn2(ar, br, cr, dr, er, words[zr[i]], hr[3], sr[i])    } else { // if (i<80) {      tl = fn5(al, bl, cl, dl, el, words[zl[i]], hl[4], sl[i])      tr = fn1(ar, br, cr, dr, er, words[zr[i]], hr[4], sr[i])    }    al = el    el = dl    dl = rotl(cl, 10)    cl = bl    bl = tl    ar = er    er = dr    dr = rotl(cr, 10)    cr = br    br = tr  }  // update state  var t = (this._b + cl + dr) | 0  this._b = (this._c + dl + er) | 0  this._c = (this._d + el + ar) | 0  this._d = (this._e + al + br) | 0  this._e = (this._a + bl + cr) | 0  this._a = t}RIPEMD160.prototype._digest = function () {  // create padding and handle blocks  this._block[this._blockOffset++] = 0x80  if (this._blockOffset > 56) {    this._block.fill(0, this._blockOffset, 64)    this._update()    this._blockOffset = 0  }  this._block.fill(0, this._blockOffset, 56)  this._block.writeUInt32LE(this._length[0], 56)  this._block.writeUInt32LE(this._length[1], 60)  this._update()  // produce result  var buffer = Buffer.alloc ? Buffer.alloc(20) : new Buffer(20)  buffer.writeInt32LE(this._a, 0)  buffer.writeInt32LE(this._b, 4)  buffer.writeInt32LE(this._c, 8)  buffer.writeInt32LE(this._d, 12)  buffer.writeInt32LE(this._e, 16)  return buffer}function rotl (x, n) {  return (x << n) | (x >>> (32 - n))}function fn1 (a, b, c, d, e, m, k, s) {  return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + e) | 0}function fn2 (a, b, c, d, e, m, k, s) {  return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + e) | 0}function fn3 (a, b, c, d, e, m, k, s) {  return (rotl((a + ((b | (~c)) ^ d) + m + k) | 0, s) + e) | 0}function fn4 (a, b, c, d, e, m, k, s) {  return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + e) | 0}function fn5 (a, b, c, d, e, m, k, s) {  return (rotl((a + (b ^ (c | (~d))) + m + k) | 0, s) + e) | 0}module.exports = RIPEMD160
 |