| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305 | 
							- // Copyright Joyent, Inc. and other Node contributors.
 
- //
 
- // Permission is hereby granted, free of charge, to any person obtaining a
 
- // copy of this software and associated documentation files (the
 
- // "Software"), to deal in the Software without restriction, including
 
- // without limitation the rights to use, copy, modify, merge, publish,
 
- // distribute, sublicense, and/or sell copies of the Software, and to permit
 
- // persons to whom the Software is furnished to do so, subject to the
 
- // following conditions:
 
- //
 
- // The above copyright notice and this permission notice shall be included
 
- // in all copies or substantial portions of the Software.
 
- //
 
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 
- // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
 
- // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 
- // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 
- // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 
- // USE OR OTHER DEALINGS IN THE SOFTWARE.
 
- #ifndef NAN_STRING_BYTES_H_
 
- #define NAN_STRING_BYTES_H_
 
- // Decodes a v8::Local<v8::String> or Buffer to a raw char*
 
- namespace imp {
 
- using v8::Local;
 
- using v8::Object;
 
- using v8::String;
 
- using v8::Value;
 
- //// Base 64 ////
 
- #define base64_encoded_size(size) ((size + 2 - ((size + 2) % 3)) / 3 * 4)
 
- //// HEX ////
 
- static bool contains_non_ascii_slow(const char* buf, size_t len) {
 
-   for (size_t i = 0; i < len; ++i) {
 
-     if (buf[i] & 0x80) return true;
 
-   }
 
-   return false;
 
- }
 
- static bool contains_non_ascii(const char* src, size_t len) {
 
-   if (len < 16) {
 
-     return contains_non_ascii_slow(src, len);
 
-   }
 
-   const unsigned bytes_per_word = sizeof(void*);
 
-   const unsigned align_mask = bytes_per_word - 1;
 
-   const unsigned unaligned = reinterpret_cast<uintptr_t>(src) & align_mask;
 
-   if (unaligned > 0) {
 
-     const unsigned n = bytes_per_word - unaligned;
 
-     if (contains_non_ascii_slow(src, n)) return true;
 
-     src += n;
 
-     len -= n;
 
-   }
 
- #if defined(__x86_64__) || defined(_WIN64)
 
-   const uintptr_t mask = 0x8080808080808080ll;
 
- #else
 
-   const uintptr_t mask = 0x80808080l;
 
- #endif
 
-   const uintptr_t* srcw = reinterpret_cast<const uintptr_t*>(src);
 
-   for (size_t i = 0, n = len / bytes_per_word; i < n; ++i) {
 
-     if (srcw[i] & mask) return true;
 
-   }
 
-   const unsigned remainder = len & align_mask;
 
-   if (remainder > 0) {
 
-     const size_t offset = len - remainder;
 
-     if (contains_non_ascii_slow(src + offset, remainder)) return true;
 
-   }
 
-   return false;
 
- }
 
- static void force_ascii_slow(const char* src, char* dst, size_t len) {
 
-   for (size_t i = 0; i < len; ++i) {
 
-     dst[i] = src[i] & 0x7f;
 
-   }
 
- }
 
- static void force_ascii(const char* src, char* dst, size_t len) {
 
-   if (len < 16) {
 
-     force_ascii_slow(src, dst, len);
 
-     return;
 
-   }
 
-   const unsigned bytes_per_word = sizeof(void*);
 
-   const unsigned align_mask = bytes_per_word - 1;
 
-   const unsigned src_unalign = reinterpret_cast<uintptr_t>(src) & align_mask;
 
-   const unsigned dst_unalign = reinterpret_cast<uintptr_t>(dst) & align_mask;
 
-   if (src_unalign > 0) {
 
-     if (src_unalign == dst_unalign) {
 
-       const unsigned unalign = bytes_per_word - src_unalign;
 
-       force_ascii_slow(src, dst, unalign);
 
-       src += unalign;
 
-       dst += unalign;
 
-       len -= src_unalign;
 
-     } else {
 
-       force_ascii_slow(src, dst, len);
 
-       return;
 
-     }
 
-   }
 
- #if defined(__x86_64__) || defined(_WIN64)
 
-   const uintptr_t mask = ~0x8080808080808080ll;
 
- #else
 
-   const uintptr_t mask = ~0x80808080l;
 
- #endif
 
-   const uintptr_t* srcw = reinterpret_cast<const uintptr_t*>(src);
 
-   uintptr_t* dstw = reinterpret_cast<uintptr_t*>(dst);
 
-   for (size_t i = 0, n = len / bytes_per_word; i < n; ++i) {
 
-     dstw[i] = srcw[i] & mask;
 
-   }
 
-   const unsigned remainder = len & align_mask;
 
-   if (remainder > 0) {
 
-     const size_t offset = len - remainder;
 
-     force_ascii_slow(src + offset, dst + offset, remainder);
 
-   }
 
- }
 
- static size_t base64_encode(const char* src,
 
-                             size_t slen,
 
-                             char* dst,
 
-                             size_t dlen) {
 
-   // We know how much we'll write, just make sure that there's space.
 
-   assert(dlen >= base64_encoded_size(slen) &&
 
-       "not enough space provided for base64 encode");
 
-   dlen = base64_encoded_size(slen);
 
-   unsigned a;
 
-   unsigned b;
 
-   unsigned c;
 
-   unsigned i;
 
-   unsigned k;
 
-   unsigned n;
 
-   static const char table[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
 
-                               "abcdefghijklmnopqrstuvwxyz"
 
-                               "0123456789+/";
 
-   i = 0;
 
-   k = 0;
 
-   n = slen / 3 * 3;
 
-   while (i < n) {
 
-     a = src[i + 0] & 0xff;
 
-     b = src[i + 1] & 0xff;
 
-     c = src[i + 2] & 0xff;
 
-     dst[k + 0] = table[a >> 2];
 
-     dst[k + 1] = table[((a & 3) << 4) | (b >> 4)];
 
-     dst[k + 2] = table[((b & 0x0f) << 2) | (c >> 6)];
 
-     dst[k + 3] = table[c & 0x3f];
 
-     i += 3;
 
-     k += 4;
 
-   }
 
-   if (n != slen) {
 
-     switch (slen - n) {
 
-       case 1:
 
-         a = src[i + 0] & 0xff;
 
-         dst[k + 0] = table[a >> 2];
 
-         dst[k + 1] = table[(a & 3) << 4];
 
-         dst[k + 2] = '=';
 
-         dst[k + 3] = '=';
 
-         break;
 
-       case 2:
 
-         a = src[i + 0] & 0xff;
 
-         b = src[i + 1] & 0xff;
 
-         dst[k + 0] = table[a >> 2];
 
-         dst[k + 1] = table[((a & 3) << 4) | (b >> 4)];
 
-         dst[k + 2] = table[(b & 0x0f) << 2];
 
-         dst[k + 3] = '=';
 
-         break;
 
-     }
 
-   }
 
-   return dlen;
 
- }
 
- static size_t hex_encode(const char* src, size_t slen, char* dst, size_t dlen) {
 
-   // We know how much we'll write, just make sure that there's space.
 
-   assert(dlen >= slen * 2 &&
 
-       "not enough space provided for hex encode");
 
-   dlen = slen * 2;
 
-   for (uint32_t i = 0, k = 0; k < dlen; i += 1, k += 2) {
 
-     static const char hex[] = "0123456789abcdef";
 
-     uint8_t val = static_cast<uint8_t>(src[i]);
 
-     dst[k + 0] = hex[val >> 4];
 
-     dst[k + 1] = hex[val & 15];
 
-   }
 
-   return dlen;
 
- }
 
- static Local<Value> Encode(const char* buf,
 
-                            size_t buflen,
 
-                            enum Encoding encoding) {
 
-   assert(buflen <= node::Buffer::kMaxLength);
 
-   if (!buflen && encoding != BUFFER)
 
-     return New("").ToLocalChecked();
 
-   Local<String> val;
 
-   switch (encoding) {
 
-     case BUFFER:
 
-       return CopyBuffer(buf, buflen).ToLocalChecked();
 
-     case ASCII:
 
-       if (contains_non_ascii(buf, buflen)) {
 
-         char* out = new char[buflen];
 
-         force_ascii(buf, out, buflen);
 
-         val = New<String>(out, buflen).ToLocalChecked();
 
-         delete[] out;
 
-       } else {
 
-         val = New<String>(buf, buflen).ToLocalChecked();
 
-       }
 
-       break;
 
-     case UTF8:
 
-       val = New<String>(buf, buflen).ToLocalChecked();
 
-       break;
 
-     case BINARY: {
 
-       // TODO(isaacs) use ExternalTwoByteString?
 
-       const unsigned char *cbuf = reinterpret_cast<const unsigned char*>(buf);
 
-       uint16_t * twobytebuf = new uint16_t[buflen];
 
-       for (size_t i = 0; i < buflen; i++) {
 
-         // XXX is the following line platform independent?
 
-         twobytebuf[i] = cbuf[i];
 
-       }
 
-       val = New<String>(twobytebuf, buflen).ToLocalChecked();
 
-       delete[] twobytebuf;
 
-       break;
 
-     }
 
-     case BASE64: {
 
-       size_t dlen = base64_encoded_size(buflen);
 
-       char* dst = new char[dlen];
 
-       size_t written = base64_encode(buf, buflen, dst, dlen);
 
-       assert(written == dlen);
 
-       val = New<String>(dst, dlen).ToLocalChecked();
 
-       delete[] dst;
 
-       break;
 
-     }
 
-     case UCS2: {
 
-       const uint16_t* data = reinterpret_cast<const uint16_t*>(buf);
 
-       val = New<String>(data, buflen / 2).ToLocalChecked();
 
-       break;
 
-     }
 
-     case HEX: {
 
-       size_t dlen = buflen * 2;
 
-       char* dst = new char[dlen];
 
-       size_t written = hex_encode(buf, buflen, dst, dlen);
 
-       assert(written == dlen);
 
-       val = New<String>(dst, dlen).ToLocalChecked();
 
-       delete[] dst;
 
-       break;
 
-     }
 
-     default:
 
-       assert(0 && "unknown encoding");
 
-       break;
 
-   }
 
-   return val;
 
- }
 
- #undef base64_encoded_size
 
- }  // end of namespace imp
 
- #endif  // NAN_STRING_BYTES_H_
 
 
  |