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- import {
- a,
- n,
- t2 as t
- } from "./chunk-IR4PV7VK.js";
- // node_modules/@arcgis/core/chunks/vec3.js
- function s(t2) {
- const n2 = t2[0], a4 = t2[1], s4 = t2[2];
- return Math.sqrt(n2 * n2 + a4 * a4 + s4 * s4);
- }
- function r(t2, n2) {
- return t2[0] = n2[0], t2[1] = n2[1], t2[2] = n2[2], t2;
- }
- function o(t2, n2, a4, s4) {
- return t2[0] = n2, t2[1] = a4, t2[2] = s4, t2;
- }
- function u(t2, n2, a4) {
- return t2[0] = n2[0] + a4[0], t2[1] = n2[1] + a4[1], t2[2] = n2[2] + a4[2], t2;
- }
- function e(t2, n2, a4) {
- return t2[0] = n2[0] - a4[0], t2[1] = n2[1] - a4[1], t2[2] = n2[2] - a4[2], t2;
- }
- function c(t2, n2, a4) {
- return t2[0] = n2[0] * a4[0], t2[1] = n2[1] * a4[1], t2[2] = n2[2] * a4[2], t2;
- }
- function i(t2, n2, a4) {
- return t2[0] = n2[0] / a4[0], t2[1] = n2[1] / a4[1], t2[2] = n2[2] / a4[2], t2;
- }
- function h(t2, n2) {
- return t2[0] = Math.ceil(n2[0]), t2[1] = Math.ceil(n2[1]), t2[2] = Math.ceil(n2[2]), t2;
- }
- function M(t2, n2) {
- return t2[0] = Math.floor(n2[0]), t2[1] = Math.floor(n2[1]), t2[2] = Math.floor(n2[2]), t2;
- }
- function f(t2, n2) {
- return t2[0] = Math.abs(n2[0]), t2[1] = Math.abs(n2[1]), t2[2] = Math.abs(n2[2]), t2;
- }
- function l(t2, n2) {
- return t2[0] = Math.sign(n2[0]), t2[1] = Math.sign(n2[1]), t2[2] = Math.sign(n2[2]), t2;
- }
- function m(t2, n2, a4) {
- return t2[0] = Math.min(n2[0], a4[0]), t2[1] = Math.min(n2[1], a4[1]), t2[2] = Math.min(n2[2], a4[2]), t2;
- }
- function d(t2, n2, a4) {
- return t2[0] = Math.max(n2[0], a4[0]), t2[1] = Math.max(n2[1], a4[1]), t2[2] = Math.max(n2[2], a4[2]), t2;
- }
- function b(t2, n2) {
- return t2[0] = Math.round(n2[0]), t2[1] = Math.round(n2[1]), t2[2] = Math.round(n2[2]), t2;
- }
- function q(t2, n2, a4) {
- return t2[0] = n2[0] * a4, t2[1] = n2[1] * a4, t2[2] = n2[2] * a4, t2;
- }
- function g(t2, n2, a4, s4) {
- return t2[0] = n2[0] + a4[0] * s4, t2[1] = n2[1] + a4[1] * s4, t2[2] = n2[2] + a4[2] * s4, t2;
- }
- function x(t2, n2) {
- const a4 = n2[0] - t2[0], s4 = n2[1] - t2[1], r3 = n2[2] - t2[2];
- return Math.sqrt(a4 * a4 + s4 * s4 + r3 * r3);
- }
- function p(t2, n2) {
- const a4 = n2[0] - t2[0], s4 = n2[1] - t2[1], r3 = n2[2] - t2[2];
- return a4 * a4 + s4 * s4 + r3 * r3;
- }
- function v(t2) {
- const n2 = t2[0], a4 = t2[1], s4 = t2[2];
- return n2 * n2 + a4 * a4 + s4 * s4;
- }
- function j(t2, n2) {
- return t2[0] = -n2[0], t2[1] = -n2[1], t2[2] = -n2[2], t2;
- }
- function y(t2, n2) {
- return t2[0] = 1 / n2[0], t2[1] = 1 / n2[1], t2[2] = 1 / n2[2], t2;
- }
- function z(t2, n2) {
- const a4 = n2[0], s4 = n2[1], r3 = n2[2];
- let o4 = a4 * a4 + s4 * s4 + r3 * r3;
- return o4 > 0 && (o4 = 1 / Math.sqrt(o4), t2[0] = n2[0] * o4, t2[1] = n2[1] * o4, t2[2] = n2[2] * o4), t2;
- }
- function P(t2, n2) {
- return t2[0] * n2[0] + t2[1] * n2[1] + t2[2] * n2[2];
- }
- function _(t2, n2, a4) {
- const s4 = n2[0], r3 = n2[1], o4 = n2[2], u4 = a4[0], e3 = a4[1], c4 = a4[2];
- return t2[0] = r3 * c4 - o4 * e3, t2[1] = o4 * u4 - s4 * c4, t2[2] = s4 * e3 - r3 * u4, t2;
- }
- function A(t2, n2, a4, s4) {
- const r3 = n2[0], o4 = n2[1], u4 = n2[2];
- return t2[0] = r3 + s4 * (a4[0] - r3), t2[1] = o4 + s4 * (a4[1] - o4), t2[2] = u4 + s4 * (a4[2] - u4), t2;
- }
- function D(t2, n2, a4, s4, r3, o4) {
- const u4 = o4 * o4, e3 = u4 * (2 * o4 - 3) + 1, c4 = u4 * (o4 - 2) + o4, i4 = u4 * (o4 - 1), h3 = u4 * (3 - 2 * o4);
- return t2[0] = n2[0] * e3 + a4[0] * c4 + s4[0] * i4 + r3[0] * h3, t2[1] = n2[1] * e3 + a4[1] * c4 + s4[1] * i4 + r3[1] * h3, t2[2] = n2[2] * e3 + a4[2] * c4 + s4[2] * i4 + r3[2] * h3, t2;
- }
- function E(t2, n2, a4, s4, r3, o4) {
- const u4 = 1 - o4, e3 = u4 * u4, c4 = o4 * o4, i4 = e3 * u4, h3 = 3 * o4 * e3, M4 = 3 * c4 * u4, f3 = c4 * o4;
- return t2[0] = n2[0] * i4 + a4[0] * h3 + s4[0] * M4 + r3[0] * f3, t2[1] = n2[1] * i4 + a4[1] * h3 + s4[1] * M4 + r3[1] * f3, t2[2] = n2[2] * i4 + a4[2] * h3 + s4[2] * M4 + r3[2] * f3, t2;
- }
- function I(t2, n2) {
- n2 = n2 || 1;
- const s4 = 2 * a() * Math.PI, r3 = 2 * a() - 1, o4 = Math.sqrt(1 - r3 * r3) * n2;
- return t2[0] = Math.cos(s4) * o4, t2[1] = Math.sin(s4) * o4, t2[2] = r3 * n2, t2;
- }
- function L(t2, n2, a4) {
- const s4 = n2[0], r3 = n2[1], o4 = n2[2];
- return t2[0] = a4[0] * s4 + a4[4] * r3 + a4[8] * o4 + a4[12], t2[1] = a4[1] * s4 + a4[5] * r3 + a4[9] * o4 + a4[13], t2[2] = a4[2] * s4 + a4[6] * r3 + a4[10] * o4 + a4[14], t2;
- }
- function O(t2, n2, a4) {
- const s4 = n2[0], r3 = n2[1], o4 = n2[2];
- return t2[0] = s4 * a4[0] + r3 * a4[3] + o4 * a4[6], t2[1] = s4 * a4[1] + r3 * a4[4] + o4 * a4[7], t2[2] = s4 * a4[2] + r3 * a4[5] + o4 * a4[8], t2;
- }
- function S(t2, n2, a4) {
- const s4 = a4[0], r3 = a4[1], o4 = a4[2], u4 = a4[3], e3 = n2[0], c4 = n2[1], i4 = n2[2];
- let h3 = r3 * i4 - o4 * c4, M4 = o4 * e3 - s4 * i4, f3 = s4 * c4 - r3 * e3, l4 = r3 * f3 - o4 * M4, m4 = o4 * h3 - s4 * f3, d3 = s4 * M4 - r3 * h3;
- const b4 = 2 * u4;
- return h3 *= b4, M4 *= b4, f3 *= b4, l4 *= 2, m4 *= 2, d3 *= 2, t2[0] = e3 + h3 + l4, t2[1] = c4 + M4 + m4, t2[2] = i4 + f3 + d3, t2;
- }
- function Q(t2, n2, a4, s4) {
- const r3 = [], o4 = [];
- return r3[0] = n2[0] - a4[0], r3[1] = n2[1] - a4[1], r3[2] = n2[2] - a4[2], o4[0] = r3[0], o4[1] = r3[1] * Math.cos(s4) - r3[2] * Math.sin(s4), o4[2] = r3[1] * Math.sin(s4) + r3[2] * Math.cos(s4), t2[0] = o4[0] + a4[0], t2[1] = o4[1] + a4[1], t2[2] = o4[2] + a4[2], t2;
- }
- function R(t2, n2, a4, s4) {
- const r3 = [], o4 = [];
- return r3[0] = n2[0] - a4[0], r3[1] = n2[1] - a4[1], r3[2] = n2[2] - a4[2], o4[0] = r3[2] * Math.sin(s4) + r3[0] * Math.cos(s4), o4[1] = r3[1], o4[2] = r3[2] * Math.cos(s4) - r3[0] * Math.sin(s4), t2[0] = o4[0] + a4[0], t2[1] = o4[1] + a4[1], t2[2] = o4[2] + a4[2], t2;
- }
- function T(t2, n2, a4, s4) {
- const r3 = [], o4 = [];
- return r3[0] = n2[0] - a4[0], r3[1] = n2[1] - a4[1], r3[2] = n2[2] - a4[2], o4[0] = r3[0] * Math.cos(s4) - r3[1] * Math.sin(s4), o4[1] = r3[0] * Math.sin(s4) + r3[1] * Math.cos(s4), o4[2] = r3[2], t2[0] = o4[0] + a4[0], t2[1] = o4[1] + a4[1], t2[2] = o4[2] + a4[2], t2;
- }
- function k(t2, n2) {
- r(w, t2), r(B, n2), z(w, w), z(B, B);
- const a4 = P(w, B);
- return a4 > 1 ? 0 : a4 < -1 ? Math.PI : Math.acos(a4);
- }
- var w = n();
- var B = n();
- function C(t2) {
- return "vec3(" + t2[0] + ", " + t2[1] + ", " + t2[2] + ")";
- }
- function F(t2, n2) {
- return t2[0] === n2[0] && t2[1] === n2[1] && t2[2] === n2[2];
- }
- function G(t2, a4) {
- if (t2 === a4)
- return true;
- const s4 = t2[0], r3 = t2[1], o4 = t2[2], u4 = a4[0], e3 = a4[1], c4 = a4[2];
- return Math.abs(s4 - u4) <= t * Math.max(1, Math.abs(s4), Math.abs(u4)) && Math.abs(r3 - e3) <= t * Math.max(1, Math.abs(r3), Math.abs(e3)) && Math.abs(o4 - c4) <= t * Math.max(1, Math.abs(o4), Math.abs(c4));
- }
- function H(t2, n2, a4) {
- const s4 = a4[0] - n2[0], r3 = a4[1] - n2[1], o4 = a4[2] - n2[2];
- let u4 = s4 * s4 + r3 * r3 + o4 * o4;
- return u4 > 0 ? (u4 = 1 / Math.sqrt(u4), t2[0] = s4 * u4, t2[1] = r3 * u4, t2[2] = o4 * u4, t2) : (t2[0] = 0, t2[1] = 0, t2[2] = 0, t2);
- }
- var J = e;
- var K = c;
- var N = i;
- var U = x;
- var X = p;
- var Y = s;
- var Z = v;
- var V = Object.freeze(Object.defineProperty({ __proto__: null, length: s, copy: r, set: o, add: u, subtract: e, multiply: c, divide: i, ceil: h, floor: M, abs: f, sign: l, min: m, max: d, round: b, scale: q, scaleAndAdd: g, distance: x, squaredDistance: p, squaredLength: v, negate: j, inverse: y, normalize: z, dot: P, cross: _, lerp: A, hermite: D, bezier: E, random: I, transformMat4: L, transformMat3: O, transformQuat: S, rotateX: Q, rotateY: R, rotateZ: T, angle: k, str: C, exactEquals: F, equals: G, direction: H, sub: J, mul: K, div: N, dist: U, sqrDist: X, len: Y, sqrLen: Z }, Symbol.toStringTag, { value: "Module" }));
- // node_modules/@arcgis/core/chunks/vec4.js
- function a2(t2, n2) {
- return t2[0] = n2[0], t2[1] = n2[1], t2[2] = n2[2], t2[3] = n2[3], t2;
- }
- function r2(t2, n2, a4, r3, s4) {
- return t2[0] = n2, t2[1] = a4, t2[2] = r3, t2[3] = s4, t2;
- }
- function s2(t2, n2, a4) {
- return t2[0] = n2[0] + a4[0], t2[1] = n2[1] + a4[1], t2[2] = n2[2] + a4[2], t2[3] = n2[3] + a4[3], t2;
- }
- function o2(t2, n2, a4) {
- return t2[0] = n2[0] - a4[0], t2[1] = n2[1] - a4[1], t2[2] = n2[2] - a4[2], t2[3] = n2[3] - a4[3], t2;
- }
- function u2(t2, n2, a4) {
- return t2[0] = n2[0] * a4[0], t2[1] = n2[1] * a4[1], t2[2] = n2[2] * a4[2], t2[3] = n2[3] * a4[3], t2;
- }
- function e2(t2, n2, a4) {
- return t2[0] = n2[0] / a4[0], t2[1] = n2[1] / a4[1], t2[2] = n2[2] / a4[2], t2[3] = n2[3] / a4[3], t2;
- }
- function c2(t2, n2) {
- return t2[0] = Math.ceil(n2[0]), t2[1] = Math.ceil(n2[1]), t2[2] = Math.ceil(n2[2]), t2[3] = Math.ceil(n2[3]), t2;
- }
- function i2(t2, n2) {
- return t2[0] = Math.floor(n2[0]), t2[1] = Math.floor(n2[1]), t2[2] = Math.floor(n2[2]), t2[3] = Math.floor(n2[3]), t2;
- }
- function h2(t2, n2, a4) {
- return t2[0] = Math.min(n2[0], a4[0]), t2[1] = Math.min(n2[1], a4[1]), t2[2] = Math.min(n2[2], a4[2]), t2[3] = Math.min(n2[3], a4[3]), t2;
- }
- function M2(t2, n2, a4) {
- return t2[0] = Math.max(n2[0], a4[0]), t2[1] = Math.max(n2[1], a4[1]), t2[2] = Math.max(n2[2], a4[2]), t2[3] = Math.max(n2[3], a4[3]), t2;
- }
- function f2(t2, n2) {
- return t2[0] = Math.round(n2[0]), t2[1] = Math.round(n2[1]), t2[2] = Math.round(n2[2]), t2[3] = Math.round(n2[3]), t2;
- }
- function l2(t2, n2, a4) {
- return t2[0] = n2[0] * a4, t2[1] = n2[1] * a4, t2[2] = n2[2] * a4, t2[3] = n2[3] * a4, t2;
- }
- function m2(t2, n2, a4, r3) {
- return t2[0] = n2[0] + a4[0] * r3, t2[1] = n2[1] + a4[1] * r3, t2[2] = n2[2] + a4[2] * r3, t2[3] = n2[3] + a4[3] * r3, t2;
- }
- function d2(t2, n2) {
- const a4 = n2[0] - t2[0], r3 = n2[1] - t2[1], s4 = n2[2] - t2[2], o4 = n2[3] - t2[3];
- return Math.sqrt(a4 * a4 + r3 * r3 + s4 * s4 + o4 * o4);
- }
- function b2(t2, n2) {
- const a4 = n2[0] - t2[0], r3 = n2[1] - t2[1], s4 = n2[2] - t2[2], o4 = n2[3] - t2[3];
- return a4 * a4 + r3 * r3 + s4 * s4 + o4 * o4;
- }
- function x2(t2) {
- const n2 = t2[0], a4 = t2[1], r3 = t2[2], s4 = t2[3];
- return Math.sqrt(n2 * n2 + a4 * a4 + r3 * r3 + s4 * s4);
- }
- function q2(t2) {
- const n2 = t2[0], a4 = t2[1], r3 = t2[2], s4 = t2[3];
- return n2 * n2 + a4 * a4 + r3 * r3 + s4 * s4;
- }
- function p2(t2, n2) {
- return t2[0] = -n2[0], t2[1] = -n2[1], t2[2] = -n2[2], t2[3] = -n2[3], t2;
- }
- function g2(t2, n2) {
- return t2[0] = 1 / n2[0], t2[1] = 1 / n2[1], t2[2] = 1 / n2[2], t2[3] = 1 / n2[3], t2;
- }
- function v2(t2, n2) {
- const a4 = n2[0], r3 = n2[1], s4 = n2[2], o4 = n2[3];
- let u4 = a4 * a4 + r3 * r3 + s4 * s4 + o4 * o4;
- return u4 > 0 && (u4 = 1 / Math.sqrt(u4), t2[0] = a4 * u4, t2[1] = r3 * u4, t2[2] = s4 * u4, t2[3] = o4 * u4), t2;
- }
- function y2(t2, n2) {
- return t2[0] * n2[0] + t2[1] * n2[1] + t2[2] * n2[2] + t2[3] * n2[3];
- }
- function j2(t2, n2, a4, r3) {
- const s4 = n2[0], o4 = n2[1], u4 = n2[2], e3 = n2[3];
- return t2[0] = s4 + r3 * (a4[0] - s4), t2[1] = o4 + r3 * (a4[1] - o4), t2[2] = u4 + r3 * (a4[2] - u4), t2[3] = e3 + r3 * (a4[3] - e3), t2;
- }
- function _2(t2, a4) {
- let r3, s4, o4, u4, e3, c4;
- a4 = a4 || 1;
- do {
- r3 = 2 * a() - 1, s4 = 2 * a() - 1, e3 = r3 * r3 + s4 * s4;
- } while (e3 >= 1);
- do {
- o4 = 2 * a() - 1, u4 = 2 * a() - 1, c4 = o4 * o4 + u4 * u4;
- } while (c4 >= 1);
- const i4 = Math.sqrt((1 - e3) / c4);
- return t2[0] = a4 * r3, t2[1] = a4 * s4, t2[2] = a4 * o4 * i4, t2[3] = a4 * u4 * i4, t2;
- }
- function w2(t2, n2, a4) {
- const r3 = n2[0], s4 = n2[1], o4 = n2[2], u4 = n2[3];
- return t2[0] = a4[0] * r3 + a4[4] * s4 + a4[8] * o4 + a4[12] * u4, t2[1] = a4[1] * r3 + a4[5] * s4 + a4[9] * o4 + a4[13] * u4, t2[2] = a4[2] * r3 + a4[6] * s4 + a4[10] * o4 + a4[14] * u4, t2[3] = a4[3] * r3 + a4[7] * s4 + a4[11] * o4 + a4[15] * u4, t2;
- }
- function z2(t2, n2, a4) {
- const r3 = n2[0], s4 = n2[1], o4 = n2[2], u4 = a4[0], e3 = a4[1], c4 = a4[2], i4 = a4[3], h3 = i4 * r3 + e3 * o4 - c4 * s4, M4 = i4 * s4 + c4 * r3 - u4 * o4, f3 = i4 * o4 + u4 * s4 - e3 * r3, l4 = -u4 * r3 - e3 * s4 - c4 * o4;
- return t2[0] = h3 * i4 + l4 * -u4 + M4 * -c4 - f3 * -e3, t2[1] = M4 * i4 + l4 * -e3 + f3 * -u4 - h3 * -c4, t2[2] = f3 * i4 + l4 * -c4 + h3 * -e3 - M4 * -u4, t2[3] = n2[3], t2;
- }
- function A2(t2) {
- return "vec4(" + t2[0] + ", " + t2[1] + ", " + t2[2] + ", " + t2[3] + ")";
- }
- function D2(t2, n2) {
- return t2[0] === n2[0] && t2[1] === n2[1] && t2[2] === n2[2] && t2[3] === n2[3];
- }
- function E2(n2, a4) {
- const r3 = n2[0], s4 = n2[1], o4 = n2[2], u4 = n2[3], e3 = a4[0], c4 = a4[1], i4 = a4[2], h3 = a4[3];
- return Math.abs(r3 - e3) <= t * Math.max(1, Math.abs(r3), Math.abs(e3)) && Math.abs(s4 - c4) <= t * Math.max(1, Math.abs(s4), Math.abs(c4)) && Math.abs(o4 - i4) <= t * Math.max(1, Math.abs(o4), Math.abs(i4)) && Math.abs(u4 - h3) <= t * Math.max(1, Math.abs(u4), Math.abs(h3));
- }
- var L2 = o2;
- var O2 = u2;
- var S2 = e2;
- var k2 = d2;
- var B2 = b2;
- var C2 = x2;
- var F2 = q2;
- var G2 = Object.freeze(Object.defineProperty({ __proto__: null, copy: a2, set: r2, add: s2, subtract: o2, multiply: u2, divide: e2, ceil: c2, floor: i2, min: h2, max: M2, round: f2, scale: l2, scaleAndAdd: m2, distance: d2, squaredDistance: b2, length: x2, squaredLength: q2, negate: p2, inverse: g2, normalize: v2, dot: y2, lerp: j2, random: _2, transformMat4: w2, transformQuat: z2, str: A2, exactEquals: D2, equals: E2, sub: L2, mul: O2, div: S2, dist: k2, sqrDist: B2, len: C2, sqrLen: F2 }, Symbol.toStringTag, { value: "Module" }));
- // node_modules/@arcgis/core/core/mathUtils.js
- var u3 = new Float32Array(1);
- function a3(n2) {
- --n2;
- for (let t2 = 1; t2 < 32; t2 <<= 1)
- n2 |= n2 >> t2;
- return n2 + 1;
- }
- function o3(n2, t2, r3) {
- return Math.min(Math.max(n2, t2), r3);
- }
- function i3(n2) {
- return (n2 & n2 - 1) == 0;
- }
- function c3(n2) {
- return n2--, n2 |= n2 >> 1, n2 |= n2 >> 2, n2 |= n2 >> 4, n2 |= n2 >> 8, n2 |= n2 >> 16, ++n2;
- }
- function s3(n2, t2, r3) {
- return n2 + (t2 - n2) * r3;
- }
- function M3(n2) {
- return n2 * Math.PI / 180;
- }
- function m3(n2) {
- return 180 * n2 / Math.PI;
- }
- function l3(n2) {
- return Math.acos(o3(n2, -1, 1));
- }
- function b3(n2) {
- return Math.asin(o3(n2, -1, 1));
- }
- function p3(n2, t2, r3 = 1e-6) {
- if (isNaN(n2) || isNaN(t2))
- return false;
- return (n2 > t2 ? n2 - t2 : t2 - n2) <= r3;
- }
- function j3(n2) {
- return k3(Math.max(-y3, Math.min(n2, y3)));
- }
- function k3(n2) {
- return u3[0] = n2, u3[0];
- }
- function P2(r3, u4) {
- const a4 = s(r3), o4 = b3(r3[2] / a4), e3 = Math.atan2(r3[1] / a4, r3[0] / a4);
- return o(u4, a4, o4, e3), u4;
- }
- function w3(n2) {
- const t2 = n2[0] * n2[0] + n2[1] * n2[1] + n2[2] * n2[2], r3 = n2[3] * n2[3] + n2[4] * n2[4] + n2[5] * n2[5], u4 = n2[6] * n2[6] + n2[7] * n2[7] + n2[8] * n2[8];
- return !(p3(t2, 1) && p3(r3, 1) && p3(u4, 1));
- }
- var y3 = k3(34028234663852886e22);
- export {
- s,
- r,
- o,
- u,
- e,
- i,
- q,
- g,
- x,
- p,
- v,
- z,
- P,
- _,
- A,
- L,
- O,
- S,
- F,
- H,
- Y,
- a2 as a,
- r2,
- s2,
- l2 as l,
- x2,
- q2,
- v2,
- y2 as y,
- j2 as j,
- D2 as D,
- E2 as E,
- a3 as a2,
- o3 as o2,
- i3 as i2,
- c3 as c,
- s3,
- M3 as M,
- m3 as m,
- l3 as l2,
- b3 as b,
- j3 as j2,
- P2,
- w3 as w
- };
- //# sourceMappingURL=chunk-XNLG7T2T.js.map
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