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- /**
- * This enumerated type is used to determine how the vertices of the terrain mesh are compressed.
- *
- * @enum {number}
- *
- * @private
- */
- const TerrainQuantization = {
- /**
- * The vertices are not compressed.
- *
- * @type {number}
- * @constant
- */
- NONE: 0,
- /**
- * The vertices are compressed to 12 bits.
- *
- * @type {number}
- * @constant
- */
- BITS12: 1,
- };
- export default Object.freeze(TerrainQuantization);
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