- /**
- * A built-in GLSL floating-point constant for <code>1/2pi</code>.
- *
- * @alias czm_oneOverTwoPi
- * @glslConstant
- *
- * @see CesiumMath.ONE_OVER_TWO_PI
- *
- * @example
- * // GLSL declaration
- * const float czm_oneOverTwoPi = ...;
- *
- * // Example
- * float pi = 2.0 * czm_oneOverTwoPi;
- */
- const float czm_oneOverTwoPi = 0.15915494309189535;
|