- /**
- * A built-in GLSL floating-point constant for <code>pi/6</code>.
- *
- * @alias czm_piOverSix
- * @glslConstant
- *
- * @see CesiumMath.PI_OVER_SIX
- *
- * @example
- * // GLSL declaration
- * const float czm_piOverSix = ...;
- *
- * // Example
- * float pi = 6.0 * czm_piOverSix;
- */
- const float czm_piOverSix = 0.5235987755982988;
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