- /**
- * The constant identifier for the Morphing {@link SceneMode}
- *
- * @name czm_sceneModeMorphing
- * @glslConstant
- * @see czm_sceneMode
- * @see czm_sceneMode2D
- * @see czm_sceneModeColumbusView
- * @see czm_sceneMode3D
- */
- const float czm_sceneModeMorphing = 0.0;
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