sceneModeMorphing.glsl 266 B

1234567891011
  1. /**
  2. * The constant identifier for the Morphing {@link SceneMode}
  3. *
  4. * @name czm_sceneModeMorphing
  5. * @glslConstant
  6. * @see czm_sceneMode
  7. * @see czm_sceneMode2D
  8. * @see czm_sceneModeColumbusView
  9. * @see czm_sceneMode3D
  10. */
  11. const float czm_sceneModeMorphing = 0.0;