- /**
- * A built-in GLSL floating-point constant for <code>3pi/2</code>.
- *
- * @alias czm_threePiOver2
- * @glslConstant
- *
- * @see CesiumMath.THREE_PI_OVER_TWO
- *
- * @example
- * // GLSL declaration
- * const float czm_threePiOver2 = ...;
- *
- * // Example
- * float pi = (2.0 / 3.0) * czm_threePiOver2;
- */
- const float czm_threePiOver2 = 4.71238898038469;
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