- /**
- * Get default parameters for physically based rendering. These defaults
- * describe a rough dielectric (non-metal) surface (e.g. rough plastic).
- *
- * @return {czm_pbrParameters} Default parameters for {@link czm_pbrLighting}
- */
- czm_pbrParameters czm_defaultPbrMaterial()
- {
- czm_pbrParameters results;
- results.diffuseColor = vec3(1.0);
- results.roughness = 1.0;
- const vec3 REFLECTANCE_DIELECTRIC = vec3(0.04);
- results.f0 = REFLECTANCE_DIELECTRIC;
- return results;
- }
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