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- import window from 'global/window'; // const log2 = Math.log2 ? Math.log2 : (x) => (Math.log(x) / Math.log(2));
- var repeat = function repeat(str, len) {
- var acc = '';
- while (len--) {
- acc += str;
- }
- return acc;
- }; // count the number of bits it would take to represent a number
- // we used to do this with log2 but BigInt does not support builtin math
- // Math.ceil(log2(x));
- export var countBits = function countBits(x) {
- return x.toString(2).length;
- }; // count the number of whole bytes it would take to represent a number
- export var countBytes = function countBytes(x) {
- return Math.ceil(countBits(x) / 8);
- };
- export var padStart = function padStart(b, len, str) {
- if (str === void 0) {
- str = ' ';
- }
- return (repeat(str, len) + b.toString()).slice(-len);
- };
- export var isArrayBufferView = function isArrayBufferView(obj) {
- if (ArrayBuffer.isView === 'function') {
- return ArrayBuffer.isView(obj);
- }
- return obj && obj.buffer instanceof ArrayBuffer;
- };
- export var isTypedArray = function isTypedArray(obj) {
- return isArrayBufferView(obj);
- };
- export var toUint8 = function toUint8(bytes) {
- if (bytes instanceof Uint8Array) {
- return bytes;
- }
- if (!Array.isArray(bytes) && !isTypedArray(bytes) && !(bytes instanceof ArrayBuffer)) {
- // any non-number or NaN leads to empty uint8array
- // eslint-disable-next-line
- if (typeof bytes !== 'number' || typeof bytes === 'number' && bytes !== bytes) {
- bytes = 0;
- } else {
- bytes = [bytes];
- }
- }
- return new Uint8Array(bytes && bytes.buffer || bytes, bytes && bytes.byteOffset || 0, bytes && bytes.byteLength || 0);
- };
- export var toHexString = function toHexString(bytes) {
- bytes = toUint8(bytes);
- var str = '';
- for (var i = 0; i < bytes.length; i++) {
- str += padStart(bytes[i].toString(16), 2, '0');
- }
- return str;
- };
- export var toBinaryString = function toBinaryString(bytes) {
- bytes = toUint8(bytes);
- var str = '';
- for (var i = 0; i < bytes.length; i++) {
- str += padStart(bytes[i].toString(2), 8, '0');
- }
- return str;
- };
- var BigInt = window.BigInt || Number;
- var BYTE_TABLE = [BigInt('0x1'), BigInt('0x100'), BigInt('0x10000'), BigInt('0x1000000'), BigInt('0x100000000'), BigInt('0x10000000000'), BigInt('0x1000000000000'), BigInt('0x100000000000000'), BigInt('0x10000000000000000')];
- export var ENDIANNESS = function () {
- var a = new Uint16Array([0xFFCC]);
- var b = new Uint8Array(a.buffer, a.byteOffset, a.byteLength);
- if (b[0] === 0xFF) {
- return 'big';
- }
- if (b[0] === 0xCC) {
- return 'little';
- }
- return 'unknown';
- }();
- export var IS_BIG_ENDIAN = ENDIANNESS === 'big';
- export var IS_LITTLE_ENDIAN = ENDIANNESS === 'little';
- export var bytesToNumber = function bytesToNumber(bytes, _temp) {
- var _ref = _temp === void 0 ? {} : _temp,
- _ref$signed = _ref.signed,
- signed = _ref$signed === void 0 ? false : _ref$signed,
- _ref$le = _ref.le,
- le = _ref$le === void 0 ? false : _ref$le;
- bytes = toUint8(bytes);
- var fn = le ? 'reduce' : 'reduceRight';
- var obj = bytes[fn] ? bytes[fn] : Array.prototype[fn];
- var number = obj.call(bytes, function (total, byte, i) {
- var exponent = le ? i : Math.abs(i + 1 - bytes.length);
- return total + BigInt(byte) * BYTE_TABLE[exponent];
- }, BigInt(0));
- if (signed) {
- var max = BYTE_TABLE[bytes.length] / BigInt(2) - BigInt(1);
- number = BigInt(number);
- if (number > max) {
- number -= max;
- number -= max;
- number -= BigInt(2);
- }
- }
- return Number(number);
- };
- export var numberToBytes = function numberToBytes(number, _temp2) {
- var _ref2 = _temp2 === void 0 ? {} : _temp2,
- _ref2$le = _ref2.le,
- le = _ref2$le === void 0 ? false : _ref2$le;
- // eslint-disable-next-line
- if (typeof number !== 'bigint' && typeof number !== 'number' || typeof number === 'number' && number !== number) {
- number = 0;
- }
- number = BigInt(number);
- var byteCount = countBytes(number);
- var bytes = new Uint8Array(new ArrayBuffer(byteCount));
- for (var i = 0; i < byteCount; i++) {
- var byteIndex = le ? i : Math.abs(i + 1 - bytes.length);
- bytes[byteIndex] = Number(number / BYTE_TABLE[i] & BigInt(0xFF));
- if (number < 0) {
- bytes[byteIndex] = Math.abs(~bytes[byteIndex]);
- bytes[byteIndex] -= i === 0 ? 1 : 2;
- }
- }
- return bytes;
- };
- export var bytesToString = function bytesToString(bytes) {
- if (!bytes) {
- return '';
- } // TODO: should toUint8 handle cases where we only have 8 bytes
- // but report more since this is a Uint16+ Array?
- bytes = Array.prototype.slice.call(bytes);
- var string = String.fromCharCode.apply(null, toUint8(bytes));
- try {
- return decodeURIComponent(escape(string));
- } catch (e) {// if decodeURIComponent/escape fails, we are dealing with partial
- // or full non string data. Just return the potentially garbled string.
- }
- return string;
- };
- export var stringToBytes = function stringToBytes(string, stringIsBytes) {
- if (typeof string !== 'string' && string && typeof string.toString === 'function') {
- string = string.toString();
- }
- if (typeof string !== 'string') {
- return new Uint8Array();
- } // If the string already is bytes, we don't have to do this
- // otherwise we do this so that we split multi length characters
- // into individual bytes
- if (!stringIsBytes) {
- string = unescape(encodeURIComponent(string));
- }
- var view = new Uint8Array(string.length);
- for (var i = 0; i < string.length; i++) {
- view[i] = string.charCodeAt(i);
- }
- return view;
- };
- export var concatTypedArrays = function concatTypedArrays() {
- for (var _len = arguments.length, buffers = new Array(_len), _key = 0; _key < _len; _key++) {
- buffers[_key] = arguments[_key];
- }
- buffers = buffers.filter(function (b) {
- return b && (b.byteLength || b.length) && typeof b !== 'string';
- });
- if (buffers.length <= 1) {
- // for 0 length we will return empty uint8
- // for 1 length we return the first uint8
- return toUint8(buffers[0]);
- }
- var totalLen = buffers.reduce(function (total, buf, i) {
- return total + (buf.byteLength || buf.length);
- }, 0);
- var tempBuffer = new Uint8Array(totalLen);
- var offset = 0;
- buffers.forEach(function (buf) {
- buf = toUint8(buf);
- tempBuffer.set(buf, offset);
- offset += buf.byteLength;
- });
- return tempBuffer;
- };
- /**
- * Check if the bytes "b" are contained within bytes "a".
- *
- * @param {Uint8Array|Array} a
- * Bytes to check in
- *
- * @param {Uint8Array|Array} b
- * Bytes to check for
- *
- * @param {Object} options
- * options
- *
- * @param {Array|Uint8Array} [offset=0]
- * offset to use when looking at bytes in a
- *
- * @param {Array|Uint8Array} [mask=[]]
- * mask to use on bytes before comparison.
- *
- * @return {boolean}
- * If all bytes in b are inside of a, taking into account
- * bit masks.
- */
- export var bytesMatch = function bytesMatch(a, b, _temp3) {
- var _ref3 = _temp3 === void 0 ? {} : _temp3,
- _ref3$offset = _ref3.offset,
- offset = _ref3$offset === void 0 ? 0 : _ref3$offset,
- _ref3$mask = _ref3.mask,
- mask = _ref3$mask === void 0 ? [] : _ref3$mask;
- a = toUint8(a);
- b = toUint8(b); // ie 11 does not support uint8 every
- var fn = b.every ? b.every : Array.prototype.every;
- return b.length && a.length - offset >= b.length && // ie 11 doesn't support every on uin8
- fn.call(b, function (bByte, i) {
- var aByte = mask[i] ? mask[i] & a[offset + i] : a[offset + i];
- return bByte === aByte;
- });
- };
- export var sliceBytes = function sliceBytes(src, start, end) {
- if (Uint8Array.prototype.slice) {
- return Uint8Array.prototype.slice.call(src, start, end);
- }
- return new Uint8Array(Array.prototype.slice.call(src, start, end));
- };
- export var reverseBytes = function reverseBytes(src) {
- if (src.reverse) {
- return src.reverse();
- }
- return Array.prototype.reverse.call(src);
- };
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