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- import { bytesMatch, toUint8 } from './byte-helpers.js';
- export var NAL_TYPE_ONE = toUint8([0x00, 0x00, 0x00, 0x01]);
- export var NAL_TYPE_TWO = toUint8([0x00, 0x00, 0x01]);
- export var EMULATION_PREVENTION = toUint8([0x00, 0x00, 0x03]);
- /**
- * Expunge any "Emulation Prevention" bytes from a "Raw Byte
- * Sequence Payload"
- *
- * @param data {Uint8Array} the bytes of a RBSP from a NAL
- * unit
- * @return {Uint8Array} the RBSP without any Emulation
- * Prevention Bytes
- */
- export var discardEmulationPreventionBytes = function discardEmulationPreventionBytes(bytes) {
- var positions = [];
- var i = 1; // Find all `Emulation Prevention Bytes`
- while (i < bytes.length - 2) {
- if (bytesMatch(bytes.subarray(i, i + 3), EMULATION_PREVENTION)) {
- positions.push(i + 2);
- i++;
- }
- i++;
- } // If no Emulation Prevention Bytes were found just return the original
- // array
- if (positions.length === 0) {
- return bytes;
- } // Create a new array to hold the NAL unit data
- var newLength = bytes.length - positions.length;
- var newData = new Uint8Array(newLength);
- var sourceIndex = 0;
- for (i = 0; i < newLength; sourceIndex++, i++) {
- if (sourceIndex === positions[0]) {
- // Skip this byte
- sourceIndex++; // Remove this position index
- positions.shift();
- }
- newData[i] = bytes[sourceIndex];
- }
- return newData;
- };
- export var findNal = function findNal(bytes, dataType, types, nalLimit) {
- if (nalLimit === void 0) {
- nalLimit = Infinity;
- }
- bytes = toUint8(bytes);
- types = [].concat(types);
- var i = 0;
- var nalStart;
- var nalsFound = 0; // keep searching until:
- // we reach the end of bytes
- // we reach the maximum number of nals they want to seach
- // NOTE: that we disregard nalLimit when we have found the start
- // of the nal we want so that we can find the end of the nal we want.
- while (i < bytes.length && (nalsFound < nalLimit || nalStart)) {
- var nalOffset = void 0;
- if (bytesMatch(bytes.subarray(i), NAL_TYPE_ONE)) {
- nalOffset = 4;
- } else if (bytesMatch(bytes.subarray(i), NAL_TYPE_TWO)) {
- nalOffset = 3;
- } // we are unsynced,
- // find the next nal unit
- if (!nalOffset) {
- i++;
- continue;
- }
- nalsFound++;
- if (nalStart) {
- return discardEmulationPreventionBytes(bytes.subarray(nalStart, i));
- }
- var nalType = void 0;
- if (dataType === 'h264') {
- nalType = bytes[i + nalOffset] & 0x1f;
- } else if (dataType === 'h265') {
- nalType = bytes[i + nalOffset] >> 1 & 0x3f;
- }
- if (types.indexOf(nalType) !== -1) {
- nalStart = i + nalOffset;
- } // nal header is 1 length for h264, and 2 for h265
- i += nalOffset + (dataType === 'h264' ? 1 : 2);
- }
- return bytes.subarray(0, 0);
- };
- export var findH264Nal = function findH264Nal(bytes, type, nalLimit) {
- return findNal(bytes, 'h264', type, nalLimit);
- };
- export var findH265Nal = function findH265Nal(bytes, type, nalLimit) {
- return findNal(bytes, 'h265', type, nalLimit);
- };
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