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- /**
- * mux.js
- *
- * Copyright (c) Brightcove
- * Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
- *
- * A lightweight readable stream implemention that handles event dispatching.
- * Objects that inherit from streams should call init in their constructors.
- */
- 'use strict';
- var Stream = function() {
- this.init = function() {
- var listeners = {};
- /**
- * Add a listener for a specified event type.
- * @param type {string} the event name
- * @param listener {function} the callback to be invoked when an event of
- * the specified type occurs
- */
- this.on = function(type, listener) {
- if (!listeners[type]) {
- listeners[type] = [];
- }
- listeners[type] = listeners[type].concat(listener);
- };
- /**
- * Remove a listener for a specified event type.
- * @param type {string} the event name
- * @param listener {function} a function previously registered for this
- * type of event through `on`
- */
- this.off = function(type, listener) {
- var index;
- if (!listeners[type]) {
- return false;
- }
- index = listeners[type].indexOf(listener);
- listeners[type] = listeners[type].slice();
- listeners[type].splice(index, 1);
- return index > -1;
- };
- /**
- * Trigger an event of the specified type on this stream. Any additional
- * arguments to this function are passed as parameters to event listeners.
- * @param type {string} the event name
- */
- this.trigger = function(type) {
- var callbacks, i, length, args;
- callbacks = listeners[type];
- if (!callbacks) {
- return;
- }
- // Slicing the arguments on every invocation of this method
- // can add a significant amount of overhead. Avoid the
- // intermediate object creation for the common case of a
- // single callback argument
- if (arguments.length === 2) {
- length = callbacks.length;
- for (i = 0; i < length; ++i) {
- callbacks[i].call(this, arguments[1]);
- }
- } else {
- args = [];
- i = arguments.length;
- for (i = 1; i < arguments.length; ++i) {
- args.push(arguments[i]);
- }
- length = callbacks.length;
- for (i = 0; i < length; ++i) {
- callbacks[i].apply(this, args);
- }
- }
- };
- /**
- * Destroys the stream and cleans up.
- */
- this.dispose = function() {
- listeners = {};
- };
- };
- };
- /**
- * Forwards all `data` events on this stream to the destination stream. The
- * destination stream should provide a method `push` to receive the data
- * events as they arrive.
- * @param destination {stream} the stream that will receive all `data` events
- * @param autoFlush {boolean} if false, we will not call `flush` on the destination
- * when the current stream emits a 'done' event
- * @see http://nodejs.org/api/stream.html#stream_readable_pipe_destination_options
- */
- Stream.prototype.pipe = function(destination) {
- this.on('data', function(data) {
- destination.push(data);
- });
- this.on('done', function(flushSource) {
- destination.flush(flushSource);
- });
- this.on('partialdone', function(flushSource) {
- destination.partialFlush(flushSource);
- });
- this.on('endedtimeline', function(flushSource) {
- destination.endTimeline(flushSource);
- });
- this.on('reset', function(flushSource) {
- destination.reset(flushSource);
- });
- return destination;
- };
- // Default stream functions that are expected to be overridden to perform
- // actual work. These are provided by the prototype as a sort of no-op
- // implementation so that we don't have to check for their existence in the
- // `pipe` function above.
- Stream.prototype.push = function(data) {
- this.trigger('data', data);
- };
- Stream.prototype.flush = function(flushSource) {
- this.trigger('done', flushSource);
- };
- Stream.prototype.partialFlush = function(flushSource) {
- this.trigger('partialdone', flushSource);
- };
- Stream.prototype.endTimeline = function(flushSource) {
- this.trigger('endedtimeline', flushSource);
- };
- Stream.prototype.reset = function(flushSource) {
- this.trigger('reset', flushSource);
- };
- module.exports = Stream;
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