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- import e0fn from '../common/e0fn';
- import e1fn from '../common/e1fn';
- import e2fn from '../common/e2fn';
- import e3fn from '../common/e3fn';
- import msfnz from '../common/msfnz';
- import mlfn from '../common/mlfn';
- import adjust_lon from '../common/adjust_lon';
- import adjust_lat from '../common/adjust_lat';
- import imlfn from '../common/imlfn';
- import {EPSLN} from '../constants/values';
- export function init() {
- /* Place parameters in static storage for common use
- -------------------------------------------------*/
- // Standard Parallels cannot be equal and on opposite sides of the equator
- if (Math.abs(this.lat1 + this.lat2) < EPSLN) {
- return;
- }
- this.lat2 = this.lat2 || this.lat1;
- this.temp = this.b / this.a;
- this.es = 1 - Math.pow(this.temp, 2);
- this.e = Math.sqrt(this.es);
- this.e0 = e0fn(this.es);
- this.e1 = e1fn(this.es);
- this.e2 = e2fn(this.es);
- this.e3 = e3fn(this.es);
- this.sinphi = Math.sin(this.lat1);
- this.cosphi = Math.cos(this.lat1);
- this.ms1 = msfnz(this.e, this.sinphi, this.cosphi);
- this.ml1 = mlfn(this.e0, this.e1, this.e2, this.e3, this.lat1);
- if (Math.abs(this.lat1 - this.lat2) < EPSLN) {
- this.ns = this.sinphi;
- }
- else {
- this.sinphi = Math.sin(this.lat2);
- this.cosphi = Math.cos(this.lat2);
- this.ms2 = msfnz(this.e, this.sinphi, this.cosphi);
- this.ml2 = mlfn(this.e0, this.e1, this.e2, this.e3, this.lat2);
- this.ns = (this.ms1 - this.ms2) / (this.ml2 - this.ml1);
- }
- this.g = this.ml1 + this.ms1 / this.ns;
- this.ml0 = mlfn(this.e0, this.e1, this.e2, this.e3, this.lat0);
- this.rh = this.a * (this.g - this.ml0);
- }
- /* Equidistant Conic forward equations--mapping lat,long to x,y
- -----------------------------------------------------------*/
- export function forward(p) {
- var lon = p.x;
- var lat = p.y;
- var rh1;
- /* Forward equations
- -----------------*/
- if (this.sphere) {
- rh1 = this.a * (this.g - lat);
- }
- else {
- var ml = mlfn(this.e0, this.e1, this.e2, this.e3, lat);
- rh1 = this.a * (this.g - ml);
- }
- var theta = this.ns * adjust_lon(lon - this.long0);
- var x = this.x0 + rh1 * Math.sin(theta);
- var y = this.y0 + this.rh - rh1 * Math.cos(theta);
- p.x = x;
- p.y = y;
- return p;
- }
- /* Inverse equations
- -----------------*/
- export function inverse(p) {
- p.x -= this.x0;
- p.y = this.rh - p.y + this.y0;
- var con, rh1, lat, lon;
- if (this.ns >= 0) {
- rh1 = Math.sqrt(p.x * p.x + p.y * p.y);
- con = 1;
- }
- else {
- rh1 = -Math.sqrt(p.x * p.x + p.y * p.y);
- con = -1;
- }
- var theta = 0;
- if (rh1 !== 0) {
- theta = Math.atan2(con * p.x, con * p.y);
- }
- if (this.sphere) {
- lon = adjust_lon(this.long0 + theta / this.ns);
- lat = adjust_lat(this.g - rh1 / this.a);
- p.x = lon;
- p.y = lat;
- return p;
- }
- else {
- var ml = this.g - rh1 / this.a;
- lat = imlfn(ml, this.e0, this.e1, this.e2, this.e3);
- lon = adjust_lon(this.long0 + theta / this.ns);
- p.x = lon;
- p.y = lat;
- return p;
- }
- }
- export var names = ["Equidistant_Conic", "eqdc"];
- export default {
- init: init,
- forward: forward,
- inverse: inverse,
- names: names
- };
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