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- import adjust_lon from '../common/adjust_lon';
- import {HALF_PI, EPSLN} from '../constants/values';
- import asinz from '../common/asinz';
- /* Initialize the Van Der Grinten projection
- ----------------------------------------*/
- export function init() {
- //this.R = 6370997; //Radius of earth
- this.R = this.a;
- }
- export function forward(p) {
- var lon = p.x;
- var lat = p.y;
- /* Forward equations
- -----------------*/
- var dlon = adjust_lon(lon - this.long0);
- var x, y;
- if (Math.abs(lat) <= EPSLN) {
- x = this.x0 + this.R * dlon;
- y = this.y0;
- }
- var theta = asinz(2 * Math.abs(lat / Math.PI));
- if ((Math.abs(dlon) <= EPSLN) || (Math.abs(Math.abs(lat) - HALF_PI) <= EPSLN)) {
- x = this.x0;
- if (lat >= 0) {
- y = this.y0 + Math.PI * this.R * Math.tan(0.5 * theta);
- }
- else {
- y = this.y0 + Math.PI * this.R * -Math.tan(0.5 * theta);
- }
- // return(OK);
- }
- var al = 0.5 * Math.abs((Math.PI / dlon) - (dlon / Math.PI));
- var asq = al * al;
- var sinth = Math.sin(theta);
- var costh = Math.cos(theta);
- var g = costh / (sinth + costh - 1);
- var gsq = g * g;
- var m = g * (2 / sinth - 1);
- var msq = m * m;
- var con = Math.PI * this.R * (al * (g - msq) + Math.sqrt(asq * (g - msq) * (g - msq) - (msq + asq) * (gsq - msq))) / (msq + asq);
- if (dlon < 0) {
- con = -con;
- }
- x = this.x0 + con;
- //con = Math.abs(con / (Math.PI * this.R));
- var q = asq + g;
- con = Math.PI * this.R * (m * q - al * Math.sqrt((msq + asq) * (asq + 1) - q * q)) / (msq + asq);
- if (lat >= 0) {
- //y = this.y0 + Math.PI * this.R * Math.sqrt(1 - con * con - 2 * al * con);
- y = this.y0 + con;
- }
- else {
- //y = this.y0 - Math.PI * this.R * Math.sqrt(1 - con * con - 2 * al * con);
- y = this.y0 - con;
- }
- p.x = x;
- p.y = y;
- return p;
- }
- /* Van Der Grinten inverse equations--mapping x,y to lat/long
- ---------------------------------------------------------*/
- export function inverse(p) {
- var lon, lat;
- var xx, yy, xys, c1, c2, c3;
- var a1;
- var m1;
- var con;
- var th1;
- var d;
- /* inverse equations
- -----------------*/
- p.x -= this.x0;
- p.y -= this.y0;
- con = Math.PI * this.R;
- xx = p.x / con;
- yy = p.y / con;
- xys = xx * xx + yy * yy;
- c1 = -Math.abs(yy) * (1 + xys);
- c2 = c1 - 2 * yy * yy + xx * xx;
- c3 = -2 * c1 + 1 + 2 * yy * yy + xys * xys;
- d = yy * yy / c3 + (2 * c2 * c2 * c2 / c3 / c3 / c3 - 9 * c1 * c2 / c3 / c3) / 27;
- a1 = (c1 - c2 * c2 / 3 / c3) / c3;
- m1 = 2 * Math.sqrt(-a1 / 3);
- con = ((3 * d) / a1) / m1;
- if (Math.abs(con) > 1) {
- if (con >= 0) {
- con = 1;
- }
- else {
- con = -1;
- }
- }
- th1 = Math.acos(con) / 3;
- if (p.y >= 0) {
- lat = (-m1 * Math.cos(th1 + Math.PI / 3) - c2 / 3 / c3) * Math.PI;
- }
- else {
- lat = -(-m1 * Math.cos(th1 + Math.PI / 3) - c2 / 3 / c3) * Math.PI;
- }
- if (Math.abs(xx) < EPSLN) {
- lon = this.long0;
- }
- else {
- lon = adjust_lon(this.long0 + Math.PI * (xys - 1 + Math.sqrt(1 + 2 * (xx * xx - yy * yy) + xys * xys)) / 2 / xx);
- }
- p.x = lon;
- p.y = lat;
- return p;
- }
- export var names = ["Van_der_Grinten_I", "VanDerGrinten", "vandg"];
- export default {
- init: init,
- forward: forward,
- inverse: inverse,
- names: names
- };
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